Devlogs Page 2
IM SO EXITED TO ANNOUCE MY GAME NOSTALGIAPHOBIA IS OUT NOW!!! "how is it diif from the older version??" -Removed Crossroads map (too glitchy) -Added two new map...
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Things are getting closer to release, it will be an early gift for yall!...
Balancing changes: Reduced max speed of basic Ghost mob enemy. No longer increasing max mob density after defeating the second boss in endless mode. Added healt...
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Updated LocalPlayer class to use Girlfriend Games' code , improving FOV for Ultrawide configurations. Crosshair may be slightly too low on 4:3, issue known and...
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I have released a bugfix patch which addresses the following: When resetting save data you now get a confirmation box (thanks @lilypad1) When resetting save dat...
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Minor improvements and consolidations of existing audio and story structure; - separated the dragonkin cave scenes into separate roll-friendly scenes - tweeked...
Hi all, today this plugin was updated to version 1.13.0! This version adds the encyclopedia windows to the battle scene directly, allowing you to create battle...
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After 2 years, Bad Christmas has now been ported to Windows Devices with new post-processing. WebGL gameplay has been vastly improved! Along the way multiple bu...
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My next game "Little Bartmares" is a cross between "Little Nightmares" and "The Simpsons"! I'm excited for this project because I've uncovered some really out t...
My next game "Little Bartmares" is a cross between "Little Nightmares" and "The Simpsons"! I'm excited for this project because I've uncovered some really out t...
My next game "Little Bartmares" is a cross between "Little Nightmares" and "The Simpsons"! I'm excited for this project because I've uncovered some really out t...
My next game "Little Bartmares" is a cross between "Little Nightmares" and "The Simpsons"! I'm excited for this project because I've uncovered some really out t...
I have finally figured out how to not make the tilesets glitchy and found a way to make the tilesets smaller so the maps can load a bit more faster. I have also...
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🦊Howdy! Here goes a new update for you that mainly focuses on polish and QoL stuff! Highlights of this build include being able to quickly restart or skip a...
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Work Zone Lite released! This version of Work Zone runs v1.0X, but optimized and much smaller! If you want to get a taste of v1.0X, try Work Zone Lite! It has a...
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The game "FreeeBlocks!" is finally live! This game lets you place blocks freely, creating your own relaxing world while having fun. Discover glowing purple key...
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Updated some errors where the wrong enemy Troop was triggered for boss battles Fixed some items so they would actually do something when used Updated goblin mov...
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We Got movement!...
You are Felix Devlin, a down on his luck office worker, who's responded to one of these flyers.
So Far in our sidescroller we have added collisions background and a collectables system!...
Hey survivors, Today’s update introduces some innovative new features and refinements to enhance your gameplay experience. Here’s the latest: New Features a...
I have learned a lot from this project. It was certainly one of the most fun projects I have worked on. Never once have I been this dedicated OR motivated to wo...
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A great start to our maiden voyage Since we started development of Davy Jones Deckhand in late August we have playtested at two public gaming events, received a...
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uh oh file mishap! here's the changes: -republished the game because the manual had the full name of myself and others whoops...
Quick update with a few changes based on initial feedback: Added a few tutorial quests with rewards to get new players started in the right direction. This is t...
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updated the sounds so it sounds more like the cancelled update!!!...
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Fixed a bug where the Steel Drum was playing on every preset...
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TL;DR: Dweebscape Simula is dead. Long Live Simula: Solus. As I plan on making a more intentful, and story based update, this game may change from an arena batt...
I ADDED TONS OF NEW STUFF: Beep Beep Sheep Techno Cool Sheep Real Man New Intro Reset Button DOWNLOADABLE EXE TO PLAY OFFLINE NEW DEVLOG AND TRAILER EVENTUALLY...
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-fixed player y movement from being chaotic -damage skill gives less each time -increased all limits to each enemy -big bom wave extra turret amount now increas...
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Update - 17.12.2024 Output Devices (Pro Only) : You can now send one output to multiple physical devices simultaneously—for example, play a sound both on stag...
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hello everyone erm here's what i added -made itchio page -added 4 images to itch.io page -added 3 in-game buttons -added 12 keybinds...
Hey wild partners! The polished version is finally out! It's available for FREE on Steam !...
settings menu bug fixes better multiplayer sync current bugs: > settings menu in-game doesnt close on esc > changing max_fps in-game affect physics( or networki...
1 file — 0.1.5
Parche de corrección urgente: - Se agregaron puntos de control - Arreglar créditos - Se cambió la música en el nivel 2 ¡Gracias por su apoyo y comentarios!...
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Los circlos AA4 tiene nueva Beta: b24-w51-a Esta es la ultima Beta de el Acceso Anticipado IV, lo siguiente va a ser pre-lanzamientos. Arreglos de bug Los campo...
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Adding the weapon to boost yourself and hit stuff...
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Try speedrunning this little game, I made it to test movement for a greater game.
Version 0.9.4 Changes: New Tower Type: Spazer Tower. Spazer tower does more damage and shoots faster than the cannon tower, but is more expensive and has a smal...
3 files — 0.9.4
Version 0.1.3 Stages 20-30 are done, but not fully tested. I started working on ideas for the "new" levels after I finish adding 30-50. As the game is right now...
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A pre-alpha version of my game is released. It has only few features to test, more will be included. My goal is to develop a farm simulator as Stardew Valley wi...
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Greetings, adventurers! 🌟 I'm excited to present v1.5 of Fallen Elysium ! This update brings us one step closer to completing the journey through this myster...
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📷flipped car Camera struggling fixed 🏎️car steering improved 🎮Gamepad supported...
Welcome to v2.1! Release Notes: [ADDED] It is now possible to add your own reflection function. [ADDED] "isReflective" option. Allows you to decide whether the...
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This beta update brings a bit of Tai route voice content. These are known issues that are still being worked on to be rectified: Low voice volume Misreads or li...
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Update day 25 Christmas (UPCOMING) - New Map City after defeating Demon of the Hell - 5 new quests, including a christmas one (for now no rewards) - 2 new place...
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Fixed a bug that affected the player’s ability to hit the incoming aliens as it wasn’t being properly aligned with the axis the player was facing. The sourc...
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I’ve made significant progress in implementing core game mechanics by defining key in-game locations and their unique stats. Each location now plays a critica...
--removed the hole which goes straight from the starting point all the way to the ending of the game. whoops! --I made it so that it reappears if you have cheat...
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Here is a little bit of animation/platforming testing for Tales of Mickey the Mouse: Cryptsmasher for Game Boy! It's getting to the point where I'm happy with i...
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