Hi folks! I'm MysteryCorgi, the project manager for AIdol. In case folks are confused to see my name instead of the name of our writer; ebi-hime transferred the...
Hi all, today this plugin was updated to version 1.6.0! The main feature in this update is the custom rewards. You can now display custom lines of text in the r...
Huge boulders now pierce through enemies. Empty Dwarven Smeltery animation improved, it will now disappears after 30 seconds. Code workflow improved and optimis...
Welcome back, let talk about the state of the July 1st planned update. + The update for the Otome Jam will be the fully extended chapter one. While there won't...
i partnered with Turtle Pals Tapes to put my game on CD-ROM...! the disc includes the game AND soundtrack, plus there's a small info/lyrics booklet with a bit o...
Bugs: -Fixed some weekly species text not displaying -Fixed Masonry Trowel from removing extra bleed stacks -Fixed big chop, bubble burst, blizzard breath being...
... Apparently IRyS is afraid of heights. I said that the previous update was the last one, but there was one line of dialogue that conflicted with this newfoun...
First of all I just want to say thank you for all the support again! I see all the comments including on all my socials and emails and write down those that I f...
Hello, I'm pleased to announce that version 1.2.0 of Stepping Stone Jack: Director's Cut is released. This new release is performance focused, offering up to a...
So I may have made a mistake last night. Apparently, you're not supposed to update the game when voting is going on. This along with another reason I will go in...
Complications With Motion Matching Author: Liam Hans Posted on: 06/14/24 THE PROBLEM As the primary player programmer for our first week of development, my job...
Hello, everyone! v0.0.7 is finally here now. It brings mostly rendering-related chages. Some really major ones. I'm guessing this can make the game run a lot fa...
Hi everyone we are happy to say that the update is in the works and is almost ready, we have been planning this for almost a month now and it's almost ready WHA...
Heyyy! It's been a while. SoftWar's demo is fixed now, in some aspects!! Some new Gameplay features were implemented and bugs were fixed. The story stops at a b...
As I continue to work on the skills I need to develop these games, I get more and more impressed with the fact that I don't currently have a high level of skill...
Today I worked on fleshing out the main characters a little, and a bit of drafting/outlining for the script. I think I'm probably going to take it fairly easy f...
Explore the world of Bonnie's Bakery through another lens in this brand new visual novel! Our newest game just launched a Kickstarter page! You can help us by b...
NEW MAJOR UPDATE 10 New Characters! New Resource and Metered Options! Balance Changes to the Original Cast! Please welcome the newcomers Raima, Roseman, Mainoha...
This soundtrack features on this YouTube video. Be sure to subscribe to the creator and tell them I sent you. Enjoy this early SSI Gold Box games. True classics...
Ct.js v5.0.0 is out! 🎉 Visual programming language Catnip! Plus better bitmap font support, Typeface asset type, and more! The main feature of ct.js v5 is Ca...
Author: Alex Falcon Date: 2024/06/15 For this week, my biggest task was creating a function to display debug log messages both on the screen in gameplay and in...
Fixed APK (has na Apk Signing error before so it cannot be installed) Adjusted the spawning time so customers will enter or "spawn" a tiny bit faster Adjusted t...
I have added a free demo for anyone who's interested in trying the game out. It contains the first 3 pipes in their entirety. So what are you waiting for? Give...
Hello everyone and I hope you're doing fine as always! Just now it has come to my attention that there was a "enemy duplication" glitch. If you pressed the base...
small fixes to WolfensteinSS and correct Version Nr should be shown now. Still named Space Cats Saga +(FINAL 6.66) optional-- load this .wad after Space Cats to...
I made a new game demo for SteamNextFest: 1. Added three storage slots 2. Added a game dialogue system 3. Added difficulty options 4. Optimized and adjusted the...
Vein is a Psychological horror game about a Post-cult trauma, a girl who's striving to have a normal life. Unravel the story behind you, struggle to survive in...
After way to long Tubular! 2.0 is finally out. - Tons of technical changes - Tweaked player animations - Player animations now interpolate smoothly - New UI - A...
PolyGuild Adventurers is now available for PC VR. Check it out Please note, the graphics are currently the same as the Quest 2 and Quest 3 versions, but improve...
CHANGES IN VERSION 0.2 ALPHA: Added 2 levels. Added 2 new tilesets. New enemies and traps. Added hidden "extra life" letters and animation when all are collecte...
I’ve finished a big chunk of the main menu - see above! I’m very happy with how it looks, especially the perspective effect on the table (such a pain to pol...
I was thinking about a different project and I got to thinking about adding controller support (Xinput I think is what Godot 4 Uses) and it was surprisingly eas...
This is the last floor ever in the Character Frenzy Collection! But I will add Free run Mode soon. And oh yeah, Sorry if you see caseoh, I had a texture pack en...
I made a little drawing! I even added a smiley face! (This was done in Microsoft paint). But for serious I am going to start making more drawings for the game t...
The Residence Version 1.0.2 Patch notes: Changes: Permanently locked doors will now give a prompt "Won't move" instead of "Needs a key" to prevent players looki...
What's happening the next update: New registration and login system! You must now be logged in, in order to play. This makes it so people can't spam the leaderb...
"Problems with Importing Assets and source control" Author: Kevin Hall Posted on 06/14/24 THE PROBLEM We set up the repository for the project with little to no...