Postmortems Page 2
I uploaded the windows version compressed directly by Godot to try and remove the infamous “quarantined” warning , that everybody sees but me ; Please repor...
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My classmates found my friend's telegram channel and started harassing her harshly. It got to the point where even her mom reported to the school group asking t...
Cover: Photo by Jussara Paulo on Unsplash Our first Itch.io game is finally available for everyone. Epigoni: Essential distills two traditionally published manu...
Hello! It has now officially been over one week since Ardency was released…and oh boy! I wanted to come back to write a little postmortem, talk about the proj...
The Android APK of Eons Lost: Arrival , v1.0.2 from 2017, is now available to download as an APK. It is being provided as-is without any changes or updates, and...
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2 weeks after launch, Upbound ’s journey comes to an end. After nearly 5 months of dreaming, developing, and delivering on our first game, we feel that we’r...
Typically, I post my devlogs for the beginning/ends of months, but I postponed this one to tell you all about the Queer Games Bundle that’s running again for...
Hello there... :) so today I've uploaded a new version (patch) for Bou's Revenge . why it's named a patch for my pain? well... 2 or 3 days ago a really famous I...
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I wnat to summarize my thoughts on something and my thoughts on this experiance: I made a few notable mistakes when I started out that I have learned from now...
Thank you!! First and foremost, I want to give a big thank you to everyone who played this game and supported me throughout the past 2 years! 🙇 ♂️I would...
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To everyone who supported this game thank you very very much.. It's quite a experimental game as per usual, it was a side game I wanted to put out as a break, s...
This will be the final release of this game in the isometric perspective. Flat out, making isometric games is quite a challenge. Enemy/Terrain generation, pathi...
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So, keept you waiting huh? I almost at the end of Paracreat just a few more steps and the Game should be Ready! Here are a few Screenshots:...
Hi there, Umam here. This is my first project after experimenting several times using the Godot Engine. What I've learned has been quite exciting for me. I'll s...
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Just wait...
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NEW MODE ! Flickshot, train your flick.
Hello everyone, it's Chattercap! I'm honestly flabbergasted and incredibly touched that so many people have not only given the game a try, but also left such ki...
I've developed a wide-variety of one-roll combat engines since writing this, and eventually I settled on a general form for them that is very different that thi...
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Thank you for playing Happiness Inc.! The kind comments are overwhelming so I decided to write a short postmortem. As you can see, this project is just a short...
Hello everyone, it’s Chattercap! Thank you to everyone who played Kanau! I’m really grateful that you gave it a chance 😭 since it is quite different from...
Five Nights at Raiden's reached a 12k+ downloads on Itch.io and 7k downloads on GameJolt! That's over 19k downloads total! Great Job, guys! I want to say that I...
Hello visual novel fans and vampire lovers! It’s been a while since I last wrote a postmortem, so I hope I’ll be able to write this concisely (and coherentl...
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This is a recollection of how the development of this project went in 2021! This was originally a blog post here , but I wanted to share this on our official it...
In case this isn't clear from the theme of the game: this devlog will deal with issues of suicide, suicidal thoughts and related feelings and issues. Please be...
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While there are some files (.gd) that are part of the whole thing there are many files missing (like .godot. .tscn, import) making me wonder where I left the pr...
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I'm not entirely sure that it is updated as the files seem older than the latest version (0.6.0)...
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Updated the LICENSE to include media files...
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Help Spizzy escape!
Added the Source Code for this tiny game. It's been a long time. You can see all the files used and how I used Phaser ...
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I started writing this post in late 2022 and then… I never posted it. I guess my imposter syndrome as a Playdate developer was kicking very hard. I stumbled u...
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Hewwo evewywon! (Hello everyone!) Thank you for all the love and support given to Loser Named Hana! I'm surprised so many people have played it and found some s...
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Hello all Thanks First of all, thanks to everyone who supported this project. Those that came under my attention were emily (a Bionicle content creator whom I r...
I noticed a bunch of new followers and wanted to say h to you all, and let you know how much I appreciate you being on board and supporting my work! I've also g...
this game about : You are a little cube who must find the golden crown to win and at the same time you need to avoid the enemy ("Black Red Cube") how to play...
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My kid told me years ago to move to itch.io, and I did not. Gumroad was too convenient, I was already using it, couldn’t maintain yet another place to host Op...
DEVELOPMENT "Sprint Down Memory Lane" is my first full game and my first experience with Ren'Py. I opened Ren'Py for the first time two days before the start of...
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Hello everyone. Added a master sample map where most tiles are set...
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Welcome to the Hydrangea postmortem. Today I’m going to talk about the process of making this game a reality - as a first-time team lead after years of being...
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Heyyyyyy what's up. I made a little puzzle game in a week for a jam and, as of writing, it is one of the most popular out of almost 1,000 games submitted, which...
For those who have picked up the free pack here on itch wanted to give a nod to what is coming next and get your input. Little Monsters and Robots was a 10 part...
hey uhhhh apparently every build except the web one was never updated to 1.2 despite it containing the fix for the username intro... whoops. all of them are upd...
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Good day dear players! Thank you to everyone who gave their time and attention to our game. In this post I wanted to open the curtain of our future and present...
Since releasing GDSim , I have dedicated my development studies to becoming better at making games in 3D. There are several mistakes I can identify with my firs...
Hi, it's been two weeks since the Steam Next Fest 2024 event and we wanted to share what we got from the event. Let's begin! 🔥 We got the total 2014 wishlist...
Hey y'all! It's been six years since the release of A Night Out. I figure I do a little write up on it about it's development, my inspirations, and how it's bee...
fixed walking bugs and some another problems...
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psx horror RE like game
I'm considering a relatively large re-work on this project. In particular, I'm thinking of moving examples out of the end (and also making them less... weird) a...
1. Game idea The idea of The Nameless City emerged from creating a horror game, as I always wanted to create one. I never had a PS1 (or any Playstation at all)...
If you haven't played it already, here's a link to the game I'll be talking about. This Postmortem WILL contain spoilers for the game. Riddle Me Sweets! was a g...
Update v1.1: -Bug fixes -Changed interaction control -Players are now able to read notes -Added additional note to help the players get the good ending...
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