Postmortems Page 9
In some sense, the 'dev' cycle of ART7 has been more about building community and Producing a Show rather than getting neck deep into programming. More about wo...
It's time again for another postmortem log! I swear to goodness I'll never get used to these. Believe it or not, Random BF Generator wasn't actually that random...
Dear Viewer, It is with a heavy heart that I must announce the cancelation of Five Nights In Anime: Error 404. This is due to an unfortunate circumstance of bei...
前言:这篇文章是 Cato gamejam 版本发布后的创作笔记, 原文 发在机核网 This is a devlog for Cato gamejam version in Chinese. Feel free t...
V 2.1 ⭐Day 2 of the story ⭐Brand new music ⭐New website ⭐Bug fixed ⭐Custom cursor added ⭐Autosave added ⭐Diary added...
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I am dumb. This game stayed around 1 year without any playable executable. NOW IT'S SOLVED, it was a problem from google drive and the link to the downloadable...
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I had to patch out some stuff because apparently antivirus softwares go ham when there is a mouse sensitivity option that changes sensitivity in the in the syst...
Helloo Everyone, This is the devlog for my game "The Garden's Table" :) It's already released so go check it out! This game was created in 5 days, for the My Fi...
Now that I've been free of Otome Jam for a week, I wanted to talk a little more at length about the next steps for Heart Sigil Elchemia, what I'd like to have d...
INTRO Ever since I entered the Haroldverse with Violet Spinel last year as a total RPG Maker newcomer and left with a newfound passion for game development, it...
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Hey all! Creator here :) First and foremost, thanks to all of you for playing this game, creating commentary and gameplay videos and also sharing your feedback!...
corrigir alguns bugs que implementei salvar e carregar e música no menu de níveis...
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(I'm not a writer but I've always wanted to do one of these) As a first full game, I think it actually turned out pretty good. At first, I just wanted to create...
After some personal problems and lots of thinking, I’m bringing every project (asset pack) back, i mean, I’ll star to work on them again, gradually, and slo...
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I thought a clock app might make a nice learning project for Playdate—something simpler than a game. Well... I didn't make something simpler than a game! The...
Hello, everyone! It's come to our attention that someone has pirated our game by releasing an unauthorized android apk of it on another website. If you see our...
I have decided to release the source for this game and state this project won't most likely be further developed any more by me. Changes in life and goals in th...
I am speechless. HUNT3R has been the most successful launch of any of my games to date. It is the second game of mine to hit quadruple-digit views (and the firs...
Hello everyone! First, I need to say I'm incredibly grateful to all the people who gave my little game a try, I hope the majority of you enjoyed it! -----------...
Hello. Long time no speak! As I’m writing this, it’s been two years since Family Dinner was first published on itch.io. Time sure does fly. Slow it down ple...
It's almost hard to believe it, but yes! It's officially been 1 year since the launch of Alice's Reverie and, boy, a lot has happened since then. First and fore...
Hello, little birds~ Pri from FableNovel reporting! O7 It's now been a little while since Hummingbird's Crown was released! We can barely believe ourselves that...
Hello everyone (^v^)/ I'm so glad I was able to finish this game on time... I didn't really work on the game on the weekends, so I had to clutch real hard these...
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Hand in hand with destiny, or as it was called (by me to me) during development, Magic School Love Prediction. Here it is, my first original visual novel releas...
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Hey guys, it's been a while! Can you believe Eggs for Bart is about to celebrate it's fourth birthday next month? That's bonkers. I just wanted to reach out to...
I made this game to get unstuck from another project that's been in development heck for a few years. I think it worked, I feel pretty good after this. I'm real...
INTRODUCTION This is written for people that are curious about what went into the making of The Other Side. I’ll be talking a bit about the decisions I made...
- diminuição do lag - novas animações para o protótipo - mapa no modo dia...
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Hey! My name is Ivan Barabash, I'm a 3D Technical artist and an indie developer from a small team - Rotation on 17 . We formed a team in April 2021, and since t...
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Today, I worked on save system and optimize game. Save game was very hard, I just 4 hours for save and load. Also, I made little UI changes. Example of settings...
Well, that was fun. I really enjoyed making this, that is when I actually managed to write the story down. Sadly it was too short in my opinion but I think that...
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Toy Cavers was made for The Lost Relic Games Jam, the theme was "Connection". I think we've all seen this idea of tethering characters together, when the theme...
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— 10/11/2021 Changelog 1.1.0.0b: - Zoom on map by using the mouse-wheel - Click on cameras on map to access them more easily - Player reach reduced - Fixed do...
Shattered 2 was a disaster . To be clear, I’m mostly happy with the end result. It’s definitely not perfect, but as a whole I think the game works pretty we...
What is UP gamers welcome to SALVAGE pt 2 electric boogaloo. As a reminder, SALVAGE is a multi-part devlog series documenting the creation of my thesis game Tha...
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Hello everyone! As we said, we've been busy with other things these last few months, so it's taken us a while to give some news. Let's cut to the chase right aw...
I'm having a nice 2 week long break and graduating from high school very soon. What better way is there to spend the last school break than participating in an...
👉 Form a patrons-only post : ...This year my entry is a roguelike game "Dark Clues" and I submitted it as "Incomplete" (this used to be called more straightf...
It’s been three weeks since Prism Indigo launched here and on Newgrounds. In that time, it’s been played over 8,000 times across both platforms, and earned...
Thank you everyone so much for playing. All of the nice comments and playthroughs really mean a lot to me, and I'm stoked how far this small jam game has gotten...
Just added one of the last updates. Next updates will probaby be just some patches and small changes. I didn't expect this game to be so popular. I must thank y...
Our Fate Forsaken was something I've been wanting to try out for a while now. Since I usually make slice of life stories, I wanted to create something new and d...
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Perhaps those of you who read all our posts noticed some changes. We, or even me, the writer and the sprite artist of this game, want to clarify this point. And...
So ! Wow! It’s been a whole entire year since Honey Sweet Lies was released. That’s kind of hard to believe... time flies, huh? ( I’m rather embarrassed t...
Dried and Dead is finally in development so sharing first screenshot. For more information and general chit chat, feel free to follow my twitter at https://www...
Hello everyone, As you might have noticed the online part of the game is not functional anymore. This is because the server is completely dead. As you might kno...
hello! today is A YEAR OF SPRINGS' first anniversary. thank you to everyone who's played it so far! the game is also on sale for 30% off to celebrate. since it'...
Sprite scaling board debugging completion and full technical demo. Back in the old days of classic retro arcade games, scaled sprites were used to great effect...
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