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A jam submission

BE4-VER-1View game page

2D puzzle game about a rusting robot beaver who builds dams in a flooded world. Developed for Pixel Game Jam 2024
Submitted by Luxille 💭 (@luxille_), alien (@UFOlily_), tinhovercarinice — 49 minutes, 48 seconds before the deadline
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BE4-VER-1's itch.io page

Results

CriteriaRankScore*Raw Score
Music & Sounds#474.1114.111
Mechanics#544.0374.037
Is it Fun to play?#634.0004.000
Theme Relevance#2333.9633.963

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Discord Username
luxille_

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Comments

Viewing comments 5 to 1 of 25 · Previous page · First page
Submitted(+1)

the narrative and concept are lovely! It has simple movement, but it had me hooked.

Developer

thank you so much!!! we're really glad you liked it <3

(+1)

Wow! Amazing idea and really cool pixel art!

Developer

Eep! Thank you so much PixelRobert! I'm glad you liked the art :3

Submitted(+1)

oh this is stunning art, feels a bit like sonic pinball toxic cave with the green sludge and all, but with very unique type of pixelart

Developer

Heyyyy thank you!! Haha yes we really wanted to make a swampish sludge level, but didn't have enough time. This was only my second time making pixel art so I'm glad it came across well!

Submitted(+2)

definitely very very good looking art 

Submitted

A really fun idea, and visually beautiful game. A shame there are a lot of bugs in the movement.

Developer

Thanks so much for playing! Yeah, we'd really love to get to patch some of the movement bugs. Which specifically did you run into?

Submitted

The one where moving forward vibrated you in place and took energy - around the second pickup item. :) 

Submitted

Really nice art & vibe to it! There are some issues with me getting stuck at times in random places and the character spasm's out a lot and some other little things, but overall great work!

Developer

Eep, thank you so much! That's a new one for me -- I think getting stuck might just be a symptom of playing too fast, which is a bug we're working on fixing. For now, restarting a level (with R) should always clear any issues, but we definitely hope to get some bug fixes after the jam period ends! Thank you for playing!

Viewing comments 5 to 1 of 25 · Previous page · First page