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UPEND's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #103 | 3.550 | 4.200 |
Gameplay | #116 | 3.212 | 3.800 |
Music | #136 | 3.043 | 3.600 |
Originality | #146 | 3.381 | 4.000 |
Overall | #147 | 3.465 | 4.100 |
Theme | #153 | 3.381 | 4.000 |
Is the graphics 1 bit? | #232 | 4.226 | 5.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Everything fits together, and the mechanics are pretty original, it feels nice to play. What did you use for procedural generation?
We made a script which stacked transition sections between levels. Then we just had an exposed array in which we placed the tilemap levels we designed as their own scenes
Love the mechanic and artstyle! super original
but I wish there was an ending :(
workin on it!
Cool unique game mechanic
Ty! ^^
The main tethered dash mechanic was very fun to string together up the tower!
I only wish there was more to explore it in. Having a few more hand crafted levels could have kept the whole thing a bit fresher for a bit longer.
I also wish there was actually something at the top of the tower other than blank void, it would have been nice to get to see more of the cool higher resolution pixel art from the cover image.
All around very fun to fly through though, the movement was very satisfyingly !
thank you so much! if you try the second build, there is a little secret hidden at the top of the tower if you can find a way to get there. The gameplay is slightly different however
I made it to the top of that second build you mention! It was funny as I began to outrun the pace of the generation lol.
Nice to find that little heart for my efforts.
seems like there's one more secret you have yet to find ;)
Though it seems I've found it too soon ... I'll have my secret yet, a few weeks perhaps...
I'll check out your game shortly as well! I'm excited to give it a playthrough