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7 Second Stickman's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #12 | 3.889 | 3.889 |
Theme Integration | #13 | 3.889 | 3.889 |
Potential for a Steam Game | #27 | 3.000 | 3.000 |
Overall | #27 | 3.222 | 3.222 |
Sound | #33 | 2.889 | 2.889 |
Visuals | #35 | 3.222 | 3.222 |
Game Feel | #50 | 2.444 | 2.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The mechanic is really cool, using your past selves to complete levels is a very cool idea. my main problem was the movement, it was too slippery and it made it hard to stop on the stickmen who are small and also the movement didnt feel responsive enough for this type of game.
also music would be a nice addition
This was great!!! Love the mechanic. It was very clever
the concept is so cool!
Couldnt finish it, but still had a blast! I feel the difficulty curve could be a bit shallower considering just how many levels there are.
Dude this mechanic is Awesome, Very hard to beat though But I LOVED the main mechanic
Cool concept, you could make a big game around it imo!
There's a few "QoL" things I found frustrating :
So I couldn't reach the first platform and add to leave my new clone there, but then the second one disappeared so now I couldn't reach the second platform, etc...
Not sure how to fix this one but currently when your first clone suddenly disappear you're often better off restarting the level.
In levels with spikes it's less of an issue, it's a good thing that dying on spikes doesn't leave a clone.
Loved the "sus" level, it was cool to figure out the trick :)
Thanks for the feedback! During testing I did have levels have 5 seconds instead of 7. But the way I set it up all the levels had to have the same amount of time, but 5 was too little so I increased it. But yeah, I totally agree that seven is a little long for the first levels.
And for the clones, anything past 5 was too much for the Gameboy to handle.
Oh, I thought it was Gameboy inspired but I didn't realize you have a straight up .gb file there. Awesome :)