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Battle under Eclipse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
90s | #3 | 2.739 | 3.000 |
Graphics | #6 | 2.739 | 3.000 |
Sound | #7 | 1.643 | 1.800 |
Fun | #7 | 1.278 | 1.400 |
Overall | #7 | 1.643 | 1.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- very strange game over screen
Did you, or anyone on your team, use AI to generate any aspect of this game?
No
Did you work on this solo or as a team? What was your team size?
We are participating as a Demiurg team. There were two people involved in this project
(OPTIONAL) Who worked on this game besides you?
Game designer KraChka. His discord is kra_chka
Did you start on your submission early ?
When we found out about the jam, we only came up with the concept. We discussed what games we would be inspired by. We didn't create any assets until the submission period.
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Comments
Killed 50 skeletons that never once hit me. It's enough to jump after being hit. Not quite sure what to do in principle.
I was confused at first but understood the gameplay after a couple of tries. Good visuals, sword swing animation could use a little more weight and impact because I felt like I wasn’t hitting any enemies.
I didn't get anywhere. I just kept dying again and again at start, and the death effect was on screen for too long.
Its a shame because the screenshots look so good and I would have loved to play your game.