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Par for the Corpse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Roguelikeness | #39 | 3.889 | 3.889 |
Overall | #48 | 3.444 | 3.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike?
Yes
Turn-based
Yes
Roguelike Elements
Unique levels are procedurally generated based on player progress, the game uses a turn order for the player and enemies, movement is grid based, some degree of tactics is required to succeed, and there is permadeath with no upgrade carryover between runs.
Screenshots
Yes
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Comments
Very nice idea.
Really fun idea! I love how you need to constanly go after the golf ball to attack, it really adds a bit of charm to the combat.
Very Unique take! 10 for originality!!
This is really great! Who knew that mini-golf and rogue-likes could combine for such a fresh idea. I love the decision-making between fighting the baddies or going for par. It almost has a bit of billiards/pool strategy in that you have to think about where your ball is gonna end up. I could easily see this being expanded into a full-game (new enemies/courses/obstacles). Good stuff!
Woo! Beat hole 18. I'm thinking there could be a hard mode where you lose 1hp for every stroke you go over par to really up the tension.
Oh that's a good idea! Glad you had such a good time with it :)
Pretty cool idea !!!
Very fun!