A clever idea that could be really fun if developed a bit further. I had some trouble with the camera swinging vary slowly to orientate on the car, I think it would be much more controllable if the camera were just locked to the car...
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Bump it Back!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #6 | 3.267 | 3.267 |
Theme/Limitation | #9 | 3.800 | 3.800 |
Graphics/Animation | #10 | 3.200 | 3.200 |
Overall | #10 | 3.293 | 3.293 |
Technical Implementation | #12 | 3.200 | 3.200 |
Fun/Design | #12 | 3.000 | 3.000 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
The cars are all physics based, and each collision causes the car you're controlling to switch
Team Size
Engine
Which diversifiers did you use, if any?
My own noise
Comments
I really loved the theme implementation, but i think the cars go too fast, but i give the game 9/10
(ps: Thanks for playing mine!)
I love car games and I loved the mechanic on this one.
Along with the whole switching the cars before the time runs out. Real adrenaline rush.
Also the UI was clean but a little unclear, as I had to keep my mouse over 'Levels' and then drag it right to select one.
Lastly, like others, the camera could've been implemented better but I liked the rotation which happens whenever you're turning.
Hey, I loved the mechanic of the game! I played each level for about 5 min. I know 15min is not a long time but here are my thoughts.
My favorite level was the middle one where the roads crossed. I would just wait in the middle and try to hit the cars as they passed by. I was able to get really far that way over 7 laps. The other tracks where much harder to hit other cars with. My favorite part of the game was the switching of cars and I think the roads crossing made that happen more often.
The camera being slightly out of sink with the character made the game really hard to get used to. I think this made the driving more difficult then other racing games I have played.
Great Game!
Hey, this game was super fun to play! I unfortunately didn't have as much time to play it as I would have liked, but it had some super interesting mechanics that were well executed. CobaltPath and I also came up with a similar theme for the jam, so it was really awesome to see somebody else execute a similar idea in a completely different way!
Here are the things I've noticed from my short 10 minutes of playing the game:
- I really loved the timer mechanic as it forces the player with a sense of urgency to move from one car to the next super quickly, making the game super frantic and really fun.
- The three different tracks were all super fun to play on, and the simple designs of the tracks worked super well with the mechanics you present the player with.
- The camera was really hard to get used to for me, just because it wasn't smooth, and it was a little bit behind, making me rotate my head a bit whenever I rotate so the game would line up well with my hand eye coordination.
- The drifting was a tad bit extreme, but I'm going to assume this was also an effect of the camera smoothing issue.
I overall really enjoyed it, and I was really hoping somebody would do the same mechanics but in a 2d top down racing game, because I love these. Nice job!
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