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PlayTime's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #72 | 2.298 | 3.250 |
Visuals | #81 | 2.121 | 3.000 |
Overall | #86 | 2.051 | 2.900 |
Creativity | #87 | 2.121 | 3.000 |
Technicality | #90 | 1.945 | 2.750 |
Gameplay | #91 | 1.768 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme
Yes
This game follows the theme "Escaping fate".
Message from the creator(s):
You have to find a way to keep its freedom that a mysterious entity tries to steel from you.
Original Art
No
Didn't create the vast majority of the art during the jam.
Original Audio
No
Didn't create the vast majority of the audio during the jam.
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Comments
Not a lot to play with but idea itself seems promising, so if you are thinking if you should explore that idea futher, I would say to go with it. Alas, it would be also a good idea to switch menu from french to english, though it's not thaaaaat problematic.
Thank you ! You know if you didn't tell me, I never would have noticed for the menu ahah
It happens to all of us, good it was only menu :v
Couldn't win the game but It was fun. Amazing work making versions of specific bits.
Too bad you didn't find the end (you have to go to the past !) but thanks for playing !
It was fun transforming random bits into older/newer version of themselves!
Thank you for playing !
Very short, but interesting if you were going to expand with more narrative/gameplay! On your next projects or updates, I'd suggest making it clearer that I was able to travel to different places from the edges (which at first I thought was a bug when I could go onto black tiles) or at least make the edge a little closer to the playable map.
Hey ! Thank you for your comment ! I note that for a future update !