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Good Morning is Good Night's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #1 | 4.714 | 4.714 |
Overall | #2 | 4.107 | 4.107 |
Audio | #3 | 4.071 | 4.071 |
Creativity | #5 | 4.393 | 4.393 |
Technicality | #7 | 3.786 | 3.786 |
Gameplay | #19 | 3.571 | 3.571 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme
No
This game does not follow the optional theme.
Original Art
Yes
Created the vast majority of the art during the jam.
Original Audio
Yes
Created the vast majority of the audio during the jam.
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Comments
The story and the layout for this game were really impressive. Very calming and relaxing. It was cool how getting the relic transformed the world. Gave a new perspective, nice work!
A lovely and cute game with a story that progresses backwards. It's really cool, I love the concept.
Great job! Very calming game. I would love to play more of it.
I enjoyed seeing the changes in the little town. I wish i could see the items i collected.
Keep up the good work!
Absolutely love the graphics, they're so cute. I also really like how you represented the time mechanic, with the days changing as you run around the globe. The interactions are super flavorful, and I like how each animal serves their own purpose in this game.
I think this game is a little too easy in the sense that it basically plays itself. It's not really a flaw because a game with this atmosphere should be easy and relaxing, but near the end I wasn't really thinking about what I was doing or paying much attention to the environment. I think having like one or two puzzles in the game that requires you to go back and forth in time more than once would help keep the player a little more engaged.
Beautiful game overall. The setting is great and I love the characters, so I'm glad I got to play this!
I couldn't agree more with your comments. Our goal was to make the player go back and forth in time to solve puzzles, but we didn't quite get the sequencing right (and a few other things) to make it feel that way. When I played your game, I was actually thinking that that was what we were going for! Hopefully with an update, post jam, we can address some of your points. Really appreciate all the positive comments!
Very well done! Unfortunately I didn't get too far before the game bugged and I got stuck repeating dialogue, but the game was a joy the second time. Excellent art and music, really love how the time mechanic is used. Some small nitpicks: I think the gameplay could use some variation, as it's mostly just travel in a straight line and click every dialogue. Perhaps consider letting the narrative breathe a little in the beginning as well, as the introduction of the time mechanic feels very rushed, though I'm guessing that was mostly due to running out of time. Otherwise, fantastic job with this Night in the Woods-esque project. Keep it up!
Thanks so much for pointing out the bug and for the feedback! I completely understand your comments and I couldn't agree more. I'm hoping that, post-jam, the game will get an update to address all your points which, I believe, will make the game much better overall. And the comparison to NITW is high praise. Much thanks!
Hey, played your game on stream. Check out my thoughts here https://www.twitch.tv/videos/1086568950?t=02h10m44s
Thanks for checking out the game! I completely agree with your comments in the video (which is very helpful). We'll most likely do an update on the game which will hopefully make it a better experience overall.
This game was lovely!
The music help make this little world feel even more alive. Loved the different characters and the art.
Good job!
Thanks so much!
All those lovely little big details are doing it all. Really cute and refreshing entry!
I felt the cuteness even more while I saw these two lovely snails doing a run vertical on the electric pole. :D
Awesome art, chill music, and fun time concept with the earth turning around. Well done!
Ah thanks! We had plans to do more with the snails but ran out of time, sadly. If we update the game, we may do more with them!
No worries! That sounds awesome. Keep up! :-)
Awesome game! The art the chill music, even the small narrative fits well and sets the tone for a wonderful relaxing experience.
Awesome Job!
Thanks so much!
Such a relaxing experience! Good job!
Thank you!
Nice art, and love the movement around the little planet.
Thanks for playing!
It's such a nice relaxing experience, I frankly adore it and how the time traveling was handled, it also kind of reminded of the GROW games in a way which brings back some pleasant memories.
Ah that's nice to hear!
Great idea and polished game, i had fun playing an adventure game so relaxing and peaceful
Thank you!
I love this so peaceful and sweet makes me want a posster of the world.
Aw thanks!
I had a great experience with this game! The visuals are beautiful and I enjoyed the overall charm of the game.
Thank you so much for playing and experiencing the little world! 🐰
It's like "the little prince" in the style of a beautiful round world in which the days pass so quickly...
Thank you! 🐰🐰 The little prince is gorgeous, glad we could evoke a similar peaceful feeling
First load, and I can already tell that it was a very good game with lot of love putted into it.
I love it how every little details is matter in here. The time mechanic in here is really put in good use! Make this game a little bit longer, and I think you can sell it! It was amazing, nothing more to say.
Thank you anon - glad you enjoyed the characters and the world, and thank you for your kind words 🐰
really peaceful game, i like how its all hand drawn and yeah gameplay is great.
thank you so much for playing! 🐰
Very captivating!
Lovely art and music, smooth gameplay and very clever time travel mechanics.
thank you! glad you enjoyed your time with the game 🐰
Art style and the music meshed well together! I would've liked to have the camera rotate along with me to appreciate the art more, but it was an interesting artistic choice!
Thanks for the comment! We considered a rotating camera but ultimately decided to have it fixed because we thought it was important to help players see where they are on the timeline to really sell the idea of "traversing" time.