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Red and Blue's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #16 | 4.286 | 4.286 |
Overall | #46 | 4.167 | 4.167 |
Presentation | #105 | 4.250 | 4.250 |
Originality | #134 | 3.964 | 3.964 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What do you like about your game?
I love how the game came together into a cohesive project. There are lots of little things that stand out but I think the way the game comes together as a whole is what I'm most proud of.
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Comments
I was waiting for this one to show up in the top 10 stream, definitely deserved a spot imho
awesome platformer, and an excellent part of the color-splitter genre that this jam has. i really liked that the platforming was put first before the puzzles, and i also really like the message at the end, and the overall polish of the game, it feels very well put together with no rough edges. the setup for a sequel is super cool too, Red, Green, and Blue when? a full game is definitely possible from this idea if it maintains this level of care.
Cool story with a beautiful presentation and original mechanics. I would love to see this turned into a longer version.
woah, this game feels fully realized and complete, one of the most polished games i've seen in the jam so far! first of all, the puzzles are just really well made! they don't to feel too long or too short, they aren't easy but they aren't too difficult, it feels like they utilize the shifting mechanic to its fullest, everything about them feels right! the movement feels pretty good too, i feel like i am in total control of my character, feels nice to move around! the game is short, and thats totally fine, i felt really satisfied when i got to the end (it also helps out to play a short game when there are 900+ other games try to go through xd).
the art is really good too! the pixel sprites are charming and that gets elevated to a higher level with the chromatic aberration effect (i really like how it moves and its not just static). i think red & blue put best when they mention that the disconnect of the worlds holds a beauty in of itself, excellent stuff!
the story is also very sweet and thoughtful! the way that the narrative and dialogue is written really reminds me of undertale/deltarune (even the font and the use of brackets for important terms sells that vibe well)! i didn't expect the story to run deep when i first opened up the game, but this was such a pleasant surprise. the lore contextualization of the [aberration] was a really welcome surprise, and then tying that altogether into a story about being in touch with one's flaws and finding the beauty in it all due to what 'texture' it creates in the individual (as opposed to just pure flat perfection), very nice stuff!
all in all, feels like i just finished playing a short game on steam, feels really complete as it is (though i can also see it expanding if ever). one of my favorites in the jam so far, great work!