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A jam submission

They Own The SkiesView game page

This high up in the air, only one thing is certain - you ought to be alone
Submitted by Krafter — 9 hours, 46 minutes before the deadline
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They Own The Skies's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#1693.8673.867
Overall#3013.3333.333
Gameplay#3073.0673.067
Presentation#4723.0673.067

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What do you like about your game?
The intro, flight sim, and rigged character

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Comments

Submitted

Fun short game. I really like the plane controls, they were simple and easy.

Submitted(+1)

I think you have the beginning of something. and you get the issue: you wanted to create a too big game in a too small amount of time. If you review the scope to a less impressive games (I mean, you try to create a flight simulator with a story!!!), I think it should be fun to get a story to live with a (or multiple) monster while flying a plane over the ocean. Would be very poetical. Don't you think? 
congrats for this idea!

Submitted(+1)

The flying feeling is really cool! I was a bit surprised by the goblins popping on the wings 😂

Submitted(+1)

flight simulator/goblin blaster very unique combo. cool game

Submitted(+1)

its a cathartic experience when after taking 6000ft attitude your getting into the space cause you wanted to change your move direction and now youre at 12k ft and gremlins are coming. you cant move either any other way but just keep getting more and more height while killing these bastards

Submitted(+1)

Nice little twist there! I love the derp

Submitted (1 edit) (+1)

honestly a pretty short and sweet pivot from overscope, and the intro feels very cinematic!. I think the flight physics actually feel pretty top notch, what tutorial/resource did you follow?

Developer(+1)

Thanks for playing. No tutorial, I used this jam to tinker with one way of how it can be done. The aircraft is fixed in space it just rotates. Ocean is also a fixed plane, it uses texture offset and scaling to achieve illusion of moving. With a more complex mesh and dynamic positioning of vertices we could have a proper terrain, but I scoped it down to the ocean. Clouds (and intro aircraft) are the only thing that actually moves, relative to plane's fake velocity. I had to mess about with shaders so clouds are always drawn over ocean even if they are below its plane.

Submitted(+1)

I was not expecting to see another flight sim for the game jam! The flight physics feel a little loose, like you will turn in one direction and keep banking even if you've let up on the aileron.  But other than that its pretty neat. The whole gremlins concept is very cool though. Reminds me a lot of the twilight zone.

Developer

Oh wow, TWO horror flight sims? I'll check yours out asap. Thanks for playing!

Submitted

Don't get your hopes up 😅, my project is held together with hot glue and month old duct tape. I appreciate it though

Submitted(+1)

i was skimming the water, like a dream!

Submitted(+1)

This was fun! I especially enjoyed the ending. 

Getting flight sim controls right can be rather difficult, but this was pretty easy for me to reason about. I also liked that I could look around while flying - it was cool to be able to do a 180 and see the world behind me as I flew. 

I thoroughly enjoyed my flight. Thank you!