Not a lot to comment on here. Why does your track get removed when you change category from one sort of piece to another? Seems like a pretty fatal flaw, even in a tech demo such as this. I can imagine there being a future for this project though, perhaps going micro machines rather than the train route, or both.
I played around it a bit, this is an amazing start. I like how easy it is to put the pieces together with moving them around. It needs a full on editor with all of the pieces in one thing and keep it up. Maybe add a "click" sound effect when putting pieces together for the game feel.
On one hand I feel that a 2D grid space would make the game much easier to play and perceive, OTOH I had actually a lot of ( f u n ) flicking the pieces around they fly very nicely.
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Not a lot to comment on here. Why does your track get removed when you change category from one sort of piece to another? Seems like a pretty fatal flaw, even in a tech demo such as this. I can imagine there being a future for this project though, perhaps going micro machines rather than the train route, or both.
There is a level select screen and individual levels
I streamed this a little bit, link to the VOD: https://www.twitch.tv/videos/2026108854?t=0h54m39s
I played around it a bit, this is an amazing start. I like how easy it is to put the pieces together with moving them around. It needs a full on editor with all of the pieces in one thing and keep it up. Maybe add a "click" sound effect when putting pieces together for the game feel.
Very laggy. I wish the pieces had 90 degree rotate for easy placement
I feel like there should be dedicated buttons to flip the pieces.
Are there any plans for a vehicle to use these tracks?
I'm aiming for a mobile release, so I'm trying to do it without any buttons.
On one hand I feel that a 2D grid space would make the game much easier to play and perceive, OTOH I had actually a lot of ( f u n ) flicking the pieces around they fly very nicely.
Built a circle from the circle kit, gave myself a pat on the back. Seemingly a bit basic, but it is functional.