Oh. And actually I found even more bugs regarding this interaction. All fixed now.
OatCube
Creator of
Recent community posts
Thanks for the extensive feedback! This was one of my first finished games so it had it's flaws. I had a lot of trouble figuring the balancing aspects out and even at one point had to rewrite some stuff because of how computers handle numbers. After certain point the numbers become so large that the game breaks down.
Just gotta say best game I've played of the about 20 so far. The way it feels like a complete game and not just framework or prototype. The puzzles are also fun and difficult and there is enough of them. Mechanic is easy and well presented. Then the small details like the rewind animation, UI style, transitions etc.
The gameplay is fun. I also like that after being spotted, there was an option to run away if possible. Fun to see a small story in this. Not a lot of game jam games have a "story". The small extra things in the game were a nice addition: character customization, screen transitions, zoomed out map and all that. It makes the game feel more "finished" even though gameplay wise it only had a few mechanics.
This is one of the more polished and "finished-feel" game so far here. The graphics, UI, sounds. All seems to fit here. The theme is also a very fresh on unique. The puzzle gameplay is fun, but maybe lower the learning curve a bit? Maybe 2-3 maps that are easy "one trick puzzles" and only after that put the crate mania level.
I liked that you made a 3D game. But I really think it needs a bigger team to make something 3D fast and make it look, sound and work well. The cloning mechanic seems to be somewhat buggy? The clones seem to be glitching and flickering. The idea for the game is quite nice. Give kind of portal vibes.
Feels very polished. Only some smaller phrases were very hard to get recorded, which was a pain in the ass. The idea is nice and innovative. I think a lot of people came up with the idea of casettes and rewinding, but nothing like this. Seems like you have a team behind this with all the voice acting and final polish.