Very nice visuals and a daring entry for a game jam! The game bugged out on me in many ways, but if this is really made within a week then that's impressive ;) Rated!
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Tears of Aesir's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #28 | 4.154 | 4.154 |
Fun | #48 | 3.500 | 3.500 |
Theme | #60 | 3.423 | 3.423 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Exceptional platformer with great pixel art, great sound, and challenging gameplay. Nice job!!!
Ah, I remember the first time I joined a jam I tried making a side-scroller as well. It did not go very well so I can totally respect the effort put in here.
The graphics are beautiful, very nice work!!! The combat is pretty fun too. The zoom in/zoom out effect is really cool, but a bit too intense for me. Might be good to have an option to adjust the intensity of it (or maybe you already do and I missed it). I also thought the glowing surfaces of the environment made the setting really beautiful. The main menu art is pretty rad too!! Nice Jam, you guys did great!
It looks nice, but for my taste, the places are too bright (blown out). Controlling the character is not very convenient, sharp. Overall a good job, but there is still work to do.
Good luck in development =)
Thanks for the comment.
Yeah we do have a lot of work left. We built everything for this jam from scratch within the time-frame so it is pretty rough around the edges and needs a lot of polish. We didn't even have our core game loop done until Sunday night... woops. And we cut a lot of features we want to have in the game to get it done in time. Excited to strip this down and build it back up with more systems, better code, better art, better mechanics, better levels, better progression etc.
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