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A jam submission

cubeQuit InfiniteView game page

Submitted by Masa Bashi — 4 minutes, 37 seconds before the deadline
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cubeQuit Infinite's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#1631.7572.111
Theme#1661.5721.889
Visuals#1741.4791.778

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I think the perspective shift as you moved back and forth between the sides of the screen was interesting and well done. The game itself was pretty basic, but it was fun for awhile. I think the music would've been a little more pleasant if there wasn't quite so much distortion on the synth, lol, but overall a good job for the jam =)

Submitted (1 edit)

Interesting idea! The music is not good for my taste.

Good luck in development =)

Submitted

This game was entertaining! I like the grid based movement so you are locked on a given square, and that helped play the game well. The only thing I wasn't crazy about was the music. It was a little on the obnoxious side. All in all, good job!

Very cute and simple-to-the-point game.  Great job with the sprites; loved the faces on   the cubes. :)

Submitted (1 edit)

I like that there's Red in this. The color of Neon. :D Good job creating a game! I also created my whole project within the jam time in 4 days. :) You did as well?

Submitted (1 edit) (+1)

well this was cute! I was a little confused as to what I was doing, besides running to the right. I seemed to be able to "get" the blocks that were my color, then later interact with the heart blocks? a little explanation possibly could've helped. The music was nice, and the little faces were adorable. :)

edit: oh forgot to mention, it appears this was made in gamemaker 1? The rules say it has to be made in 2.... :/

Developer(+1)

Definitely made in GMS2.3, so I'm not sure what would suggest otherwise? It's definitely still rough around the edges and doesn't give a clear objective. Thanks for playing and I appreciate the feedback!

Submitted

oh weird, it was the logo, and the splash screen that look like an older gms. Anyway, my bad! 

Developer(+1)

Ah, no worries! As it turns out, it's a spinoff of my first gamemaker game. I tore down the original to a few sprites and took it in a new direction for the jam. I suppose the icons/splash carried over from the old project files, but I didn't think about it since I normally build for Android.

Submitted

oh ya that makes perfect sense! Ya ours was technically built off of one I made a looong time ago as well.