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Shock Therapy: A Tech Support Nightmare's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art Style | #2 | 3.813 | 3.813 |
Innovation | #2 | 3.375 | 3.375 |
Overall | #7 | 3.038 | 3.038 |
Theme | #12 | 3.063 | 3.063 |
Sound Design | #13 | 2.500 | 2.500 |
Fun | #15 | 2.438 | 2.438 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Love the aesthetic, and the concept was very unique (to me at least). The puzzles were perhaps a little tough on my tiny brain, but I probably wouldn't be your target audience for this game anyway so don't stress about that. I'm dumb. Maybe some background noise would be nice as the game was very quiet, silent in fact. But other than that, solid entry, great work.
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Comments
I noticed some people were having issues with puzzles being too hard. I encourage you to either just skip those days(you can do so in the main menu) or to read this walkthrough for any days needed:
https://gist.github.com/Khhs167/c45933030e6eca7c23a8418c8f54d04b
Yeah very cool puzzle game haha! It's very polished and the concept is SICK, i love it! The puzzles are hard, but they're puzzle games lol
Nah but fr i dont notice many things i can critique. Great game and huge contender for first place!
Keep it up!
Happy you enjoyed it!
The puzzles are what they are lol, not the best ones out there but hey it's content for a jam game!
Be real, how many of you bought math?
Great visuals, and very fun premise! Cant figure out the solution to day 3, and day 4 seems too difficult. With a little bit of refining, I could see this being a great full game!
Yeah day 3 is sort of unfair. If you keep on submitting answers the game'll eventually assist you(at 10 wrong, 20 wrong and 30+ wrong)
Had flash backs to working as Desktop Support, so thanks for that! lol.
This idea has definite potential.
FYI Interesting things happen when you hold 'F', lol.
I was able to buy meth from a customer computer. This game is all i need!
Great idea for a game - this gave me IT helpdesk PTSD, however the sensitivity of the mouse/sanity might be a little too harsh for some of the tasks.
Love the graphics and sound design.
Thanks for the praise, and I hope you enjoyed!
The sanity bar is definitely a bit too harsh sometimes, and I wish we had more time to playtest and figure out appropriate numbers.
Meth.
I'm loving the style and premise of the game, but I couldn't figure out what I'm supposed to do for a good while and resetting is a bit frustrating. The dialogue is funny, especially the game over event. The 4th day seemed kind of impossible with all of the squares you have to uncover. It would have been nice to have a simple algorithm that uncovers all the neighbouring green squares, but I'm guessing there wasn't enough time for that. Or maybe I'm just bad at not moving my mouse much xd.
Anyways, great game, it's just kind of difficult to figure out what to do with the given hints.
Edit: Now after browsing my files for a bit, I realized I was conserving mouse movements unconsciously, thanks lol
Thanks for the lovely feedback! The minesweeper was made in a fairly quick pace and it wasn't properly playtested(it would've been like, 2 lines to fix it tho).
If there's any day that proves to be a hinder you're always able to skip it in the main menu :)
I couldn't get far and the camera seems to keep shaking.
Apparently people have had issues with camera shaking because they're holding F(which I thought was fixed but oh well).
The puzzles can be a bit unfair sometimes but I hope you enjoyed what you managed to play through
Couldn't pass from the first level 💀
Oh geez did we make it too difficult lol?
Try to explore the desktop a little and maybe think outside the box? If you want I can also tell you straight up :)
The art is terrific in this game! so so good! But when you press "F" to zoom in, the camera does a weird shake and it's really hard to see anything. Also the sound design for the voices is a little bit grating.
The camera thing was a quick hack and the voices were... Well that's just what you get when I do any sort of audiovisual design lol.
Glad you enjoyed it!