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A jam submission

Somewhat: Hole-in-the-WallView game page

Hole in the Wall: No VR required
Submitted by burrramos — 1 day, 7 hours before the deadline
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Somewhat: Hole-in-the-Wall's itch.io page

Results

CriteriaRankScore*Raw Score
Use of Theme#233.8673.867
Fun / Engagement#313.2003.200
Originality#413.4673.467
Art / Graphics#423.2673.267
Audio / Sound#582.8002.800

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team or solo
solo

Originality Sound
yes

Credit
Unity, MS Paint, Asset Forge by Kenney (But not the pre-made assets they have, but only to make the blocks of my game individually packed into one package and to easily place a variable name for each)... and it is only 100MB compared to other softwares, which my laptop cannot handle too much file size (ex. 1GB or something) ^__^

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Comments

Submitted(+1)

I had a hard time figuring out I had to keep pressing the good key to go forward and pass the obstacles.

Once I got it, it got a lot easier to understand what was going on on screen.

I would have preferred if the character kept going forward no matter what and just had to change line.

I had a lot of fun though.

Nice job.

Submitted(+1)

Really neat game idea and nice execution. Did find the controls a bit difficult but other than that it was a fun little game :)

Submitted(+1)

Saw this on discord, The gameplay is quite fun! like messing with the blocks and watching them floating around, the only suggestion is improve the controls, it's kind of confusing at first. Other than that, Good work!

Submitted(+1)

Nice game, though the controls were a little hard. Also sometimes the texture at the bottom did'nt correspond correctly. Going through that stack of cubes was absolutely joyful! Good job.

Developer

Thank you

Yes after you get 10 points, it will be at somewhat faster speed, and the blocks at the bottom will "play tricks on you", its like a level 2 of the game where you have to rely on what is on the actual playing field than what is shown on the "guide" below.  Good job on your game too :) 

Submitted(+1)

Cool game!

A bit tricky to appropriate the control. If we could move from 1 to 5 with the arrow keys, it would be easier to focus on the arm and leg movement!

And nice to prevent the two legs from being up at the same time ;)

Submitted(+1)

Fun game with a good execution - the block physics are pretty cool!

The controls are very tricky to get used to, between the numbers, the keys for manipulating the character and the arrow keys for movement. A lot of the difficulty at the moment is coming from the complex controls as opposed to actual walls!

I had an issue with the player sprite disappearing from the bottom of the screen - not sure if that is intentional or if it was being masked by something else...

All in all a good concept inspired by a real world game show - just needs a little bit of fine tuning. Congratulations on your submission!

Developer

Thank you kind sir! haha 

yeah the disappearing is intentional also since the player is too far of the map, I only set my "Player only camera" near him so when it goes away it will disappear from screen. Since the only moving object here was the camera, the Player itself doesn't move with it. so you have to keep pressing Up/W key to move him towards the blocks.

Congrats on your submission too :) 

Submitted

I understand now - the camera is a little tricky to understand at first but that makes perfect sense now you say that. Thanks!

Submitted(+1)

The game is enjoyable but It'll be more enjoyable if you could reduce the number of control required to play the games. For example instead of clicking  1,2,3,4,5, it'll be better for the player to click A or D to move through position 1 to 5.

Developer

Yes thank you ! i wll take that into consideration :) 

(+1)

Great Game! Very Addicting Love it 5 stars