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aayostan

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A member registered 27 days ago · View creator page →

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Currently working through Game Writing: Storytelling through Video Game Design | Udemy to help develop the story driving my game.

We've experimented with different perspectives and cannot seem to get it just right. Any suggestions?

Well polished.

Would you say the difficulty of hitting the pickups made it more fun or less?

That was something we addressed a lot in playtesting. Thanks for your input! We can vary the probability of spikes and their scale. I was thinking of adding some code that allows the probability of long spikes versus short spikes be varied based on your response.

Hit me up on the group discord @aayostan. Would love to collaborate with you on a project.

Very enjoyable. Good Job!

Well done. Gameplay mechanics are smooth.

Simple. Keep it up! Good Work.

Cozy. Gameplay mechanics are smooth.

Duly impressed that this was made in one week. Loved the dialogue. It would be neat if there was another dimension to the game that involved combat in some way. Otherwise, great job!

No Rating: (reason) Issues playing game even in Google Chrome browser

No Rating: (reason) stuck on loading page in Microsoft Edge Browser

Think this was a good idea. A bug I ran into was when the character fell a long distance I got stuck and coudn't move. Would add some sort of direction to where the delivery points are because I had difficulty finding them.

Premise is exciting to me. Look sensitivity is too high for me. Interacting with mail and mailboxes was a bit buggy. It made me laugh. Nice work!

Music was good. I'd add a HUD with information on how much life you have left and a direction arrow to the delivery point. Also think it would be good to add point and click shooting and variation in the delivery point. I also think the background moving the direction of the player could be a bug worth fixing.

Couldn't get past the 4th level. big present never affected by the fan. Neat little game. Good Job!

Showed up real small in my browser. Q didn't do anything.  Died almost immediately. Good effort. Needs some work.

I enjoyed the music. had some trouble. sometimes the pizza would not allow me to pick it up from a house and sometimes I picked up a pizza from the same house I dropped it off at.

For some reason the game shows up really big in my browser, so I have to like scroll around to see the whole window. Seems like you put a lot of work into this. Good Job!

I died in an asteroid field. Seeds of an interesting game here.

Nice little asteroids remake.

Sounds nice.

Still not quite sure what's going on. Do you need to match the chess pieces with the correct element to get money?

Nice flappy bird remake!

Decent!

Clever!

Kind of fun!

You picked a similar theme as me. I couldn't quite pick up what the objective of the game was though.

Entertaining. Was there an end condition other than the timer for each box? Seemed like it went on forever.

Has potential, but seems like you didn't really finish quite yet.

Crazy frantic gameplay. Loved it!

Maybe its just me, but I don't understand what I'm doing in this game. Are certain towers good against certain enemy types? Can I set the towers to auto shoot? How am I supposed to upgrade the towers in the midst of battling the enemies? Looks like you put a lot of work into this, so props to you for the art and the professional looking finish. I just don't get the game. I didn't really have any fun playing it. It may just be this genre is not for me!

That was fun!

I made a game like flappy bird as well except in 3D. Check it out! Love the delivery theme on this one.

Cute game!

Couldn't get past level three. Very creative!

I actually had a lot of fun playing this!

Love how it got more difficult as time went on!

Great Job! You just need some more gameplay mechanics, and this would be a great game!