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aayostan
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Our games share a lot of similarities. I think you ran into some of the same problems I did with the NavMesh system. I noticed your map went off the screen on occasion, a simple cinemachine targeted camera on your player would help with that. Check out "no candy!" if you get a chance. Would love to hear what you think.
Currently working through Game Writing: Storytelling through Video Game Design | Udemy to help develop the story driving my game.
Music was good. I'd add a HUD with information on how much life you have left and a direction arrow to the delivery point. Also think it would be good to add point and click shooting and variation in the delivery point. I also think the background moving the direction of the player could be a bug worth fixing.