Currently working through Game Writing: Storytelling through Video Game Design | Udemy to help develop the story driving my game.
aayostan
Creator of
Recent community posts
Music was good. I'd add a HUD with information on how much life you have left and a direction arrow to the delivery point. Also think it would be good to add point and click shooting and variation in the delivery point. I also think the background moving the direction of the player could be a bug worth fixing.
Maybe its just me, but I don't understand what I'm doing in this game. Are certain towers good against certain enemy types? Can I set the towers to auto shoot? How am I supposed to upgrade the towers in the midst of battling the enemies? Looks like you put a lot of work into this, so props to you for the art and the professional looking finish. I just don't get the game. I didn't really have any fun playing it. It may just be this genre is not for me!