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Other Side's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #26 | 3.250 | 3.250 |
Theme | #47 | 3.500 | 3.500 |
Overall | #53 | 3.200 | 3.200 |
Gameplay | #68 | 2.850 | 2.850 |
Visuals | #80 | 2.650 | 2.650 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Art
I made all my art.
Audio
All was made during jam
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Comments
I like the concept of the reality glasses, and I wished they were used for more than just a "swap dimensions" button! Having to click them to swap and press E to shoot also seems fairly unintuitive.
The art's alright, but as not everyone's good at art, I'll let it slide. I like the two colors representing each dimension. Music's also good, but for some reason only plays on the white side.
The game could use a lot more mechanics and puzzle elements than just swapping to shoot ghosts and get keys. I'd also recommend not putting spikes or ghosts too close to the player's spawn point since it's really easy to run into them by accident.
Overall, a pretty good game. Would be a good candidate to expand upon and polish.
Music the webgl doesn't work if you get the download one it will work. New update coming soon and the ghost thing will have a small indication to know like having a small particle effect
also the art what's wrong with it
Well, I can't really go too far in-depth with it, but for starters the bricks don't line up and the main character is inconsistent, since their head doesn't have an outline and the ghosts, boss, and rest of their body does.
The graphics werent great, but level desgin and the mechanichs were pretty good!
SFX and music was pretty cool too :)
thanks
what was wrong with the graphics
They lacked: shading, hue shifting, fluid animation to be 5 stars!
yeah I started 1 day late and didn't have much time to add shading so I chose 2 color themes
Nice concept and I really like how the game works with the theme.
Good work overall!
Thanks
A very enjoyable game! Really like how the music changes when you change sides.
As for some feedback:
- E projectiles were going through walls, not too sure it was intended or not. Would have made an interesting puzzle (like for level 3) where you shoot the projectile and swap between sides to avoid it hitting walls and hit the enemy
- The boss wasn't spawning enemies for some reason while in the white side until I swapped back from the red side
- some form of indication of where enemies are on the other side would be appreciated, as swapping and then dying instantly because an enemy was on top of you waiting on the other side is a bit frustrating.
Other than that, I can see this game to be expanded on in the future, really great work!
1. That was intentional.
2 . Maybe you were instantly killing them can happen
3. Will do that in the next update
This is really cool and I would love to see this concept expanded. Great Job.
I will be making a new update maybe making it speedrunable
Good concept. Also, the boss fight was satisfying. The glasses are cool but, a switch will be more intuitive.
Edit: Maybe u did it to present the theme.
I didn't have time to explain the stuff like add a story to show that those are reality glasses they show the real world but I didn't have time but will be adding it in the next update
nice game.
Cool game, but the art and music definitely needs some work. The main menu did not scale correctly either so I couldn't see the title without going into fullscreen.
The WebGL just broke on me sadly
what's wrong with the art
shooting was strange, and the art is simple, but i liked the music and playing was fun
This game was hard and the boss was very hard. Little disappointing that I could only shoot in one direction but apart from that I think the idea was good and the game was fun.
If you wouldn't mind I would want to ask you if you could rate and play my game because of my lack of ratings.