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A jam submission

CheatMode ActivatedView game page

Chaotic, Retro FPS
Submitted by jamesgartland (@jamesngartland) — 3 days, 8 hours before the deadline
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CheatMode Activated's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1433.5153.515
Fun#1903.0913.091
Presentation (graphics, audio)#2183.1823.182
Originality#2553.0303.030

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent Mode?
Cheat modes, like big head mode and infinite ammo, get activated as you progress

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Comments

Viewing comments 27 to 21 of 27 · Next page · Last page
Submitted

I had trouble aiming and moving around. Felt heavy. still a solid game though. With more polishing this could've been even better. 

Submitted

I wish this played a little smoother. I like the concept and it reminds me of goldeneye, but the AI of the enemies seemed to get stuck in doorways. I would also prefer a bit more sensitivity with aiming. Perhaps add that as a feature if possible. 

Submitted(+1)

weirdly addicting, I came back to this one quite a few times. It is definitely janky, and the aiming feels off in a very weird and hard to explain way, but the flow of getting new modes stacked on top of other modes over and over again creating these wacky scenarios and builds was just so fun that I always looked past it. Cool entry, I think this could be a cool idea for a full game. Getting akimbo full auto infinite ammo plus explosive ammo was a highlight of the jam for me, good work. 

Submitted

Great work! This was a lovely and fun shooter and I enjoyed the different modes. I really liked the anti gravity mode that allowed for fun movement and allowed me to explore the map more. Nice job!

Submitted

Dig the concept and cool to see a quick cut scene at mission start. Getting the pew pew gun was my favorite moment.

Submitted(+1)

Love the low poly look and feel. I'm a sucker for it. It was really goofy watching all of the cheats activating and I had a good time playing overall! Nice work. 

Submitted(+1)

Lots of fun seeing what mode came next. I really appreciated the technical work that must've gone into the proceedural generation of the map, it took me a few laps around to realize what was happening. Cracked me up when I got "A Capella mode" :)

Viewing comments 27 to 21 of 27 · Next page · Last page