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A jam submission

Single-Core DetectiveView game page

Submitted by Scrawny — 14 hours, 45 minutes before the deadline
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Single-Core Detective's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#883.8474.182
Theme#1153.6794.000
Presentation (graphics, audio)#1653.5123.818
Fun#1673.1783.455

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent Mode?
You play as a robotic detective who can only do one task at a time, requiring the player to switch between different detective modes to solve puzzles and do combat

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Comments

Submitted(+1)

I really enjoyed the mode switches. The dialogues were endearing. Great game. 

Submitted(+1)

The flat shading looks fantastic in 3D

Submitted(+1)

Nice! Works really well and its surprising the change in the camera. Really liked it. Congratulations on the game!
PD: i encounter a bug after grabbing the key and trying to open the door upstairs in the saloon. The character got stuck in the door and wouldn't move.

Submitted(+1)

Fun idea that works surprisingly well. The movement in detective mode is unfortunately a bit clunky, but otherwise cool game!

Submitted(+1)

Very cool mode mechanic! The boss battles requiring mode switching was very nicely designed. The ending was hilarious, loved this!

Submitted(+1)

Haha loved the world of this game. Every robot character was great. Solid take on the theme - I loved finding platformer elements baked in to the top-down detective world, kinda reminded me of Paper Mario in a way. Honestly I am really impressed by the amount of work that must have gone in to the environment design. Solid color palette and art style on everything, and just a very detailed world for a 2-week game jam. Really impressive work!

Submitted(+2)

This was super awesome! I really liked the flat shading, and I thought the animation was really well done, especially considering the deadline. Yes, I also had issues with that basement bug, but overall this was probably my favorite entry that I've seen so far.

Submitted(+2)

Made me laugh so hard

Submitted(+1)

spend quite a bit time with this one. yes it locked up a few times and i had to restart but its generally well playable.

the overall shenanigans are really fun and the entire game had quite the nostalgic vibe to it with all the humor that went into it. Also the amount of mechanics were really impressive.

The theme was well done and very reminiscent of what paper mario did but with an interesting addition to it that each mode had specific unique mechanics.

The presentation was also well thought out. I think the easy next steps in your style would be using gradients instead of flat colors and adding some fog and post processing. this would fit your style, improve on it and don't cost alot more time which is important for a jam.

really great entry!

Developer

WARNING: the basement has a few bugs that may lock the game up. To avoid these, make sure you have the key, and (puzzle spoilers) shoot down the chandelier before interacting with anything else

Alternatively, use this post-deadline bugfix build. Bug fixes only, everything else is the same

Submitted(+1)

The game is presented really well and I really like how you interpreted the theme. The idea that he has to dedicate processing power to make the world 3d is funny and really smart. Most games that do the 2D / 3D switching thing don't put much thought into the why, so seeing one actually have a good reason is nice.

Unfortunately the game keeps locking up for me. Especially in the basement of the saloon. I'd love to play again once the issues are resolved, but as of right now I put it down after my 4th lockout.

Developer (1 edit) (+1)

Yeah sorry about that, I have the lockup fixed but you can't post updates until the voting period has ended, so... whoops. You should be fine if you get the key first and (puzzle spoilers) shoot down the chandelier before interacting with anything

Edit: added a post-jam bugfix build in the comments if you feel like diving back in