Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

RevolvumView game page

Crave convoluted construction chaos? Conquer crazy bosses and hammer your way to a paycheck!
Submitted by GhastlyGames, Crusty Trayson, woogotheboogo, Erastus — 9 hours, 41 minutes before the deadline
Add to collection

Play game

Revolvum's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#4212.8332.833
Originality#4622.8332.833
Fun#4642.5002.500
Theme#5002.5832.583

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Power"?
We interpreted power as power tools, and a construction site.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted (1 edit) (+1)

Cool game with really nice boss designs!

I was missing feedback when hitting enemies and getting hit myself tough. Maybe you could make them flash red and add some screen shake when you get hit

Developer(+1)

That is a good idea that we could definitely add to our next game. Thank you for playing!

Submitted(+2)

Screw Archmage is such a cool class and always so underrepresented. These boss fights were well designed and tickled my love from the absent Megaman franchise. Had an absolute blast losing to Ripjaw a few times before chucking 50 hammers at em. Thank you for such a fun experience!

Developer(+1)

Thank you so much for playing! :D

Submitted(+2)

I love the happiness you feel after beating each boss,Great job!!
Developer(+2)

Thank you so much!

Submitted(+2)

neat, I love boss rush games. cool tech: you can get close to enemies to fire hammers faster

Developer(+1)

Thank you so much for playing our game!

Submitted(+2)

Thanks for making something fun!
Try out our game? (:

Developer(+1)

Sure! give me a few minutes and I will leave a review.

Submitted(+3)

Too difficult for me, but I like the idea. Cool boss rush game

Developer(+3)

I understand, we had a balancing change near the deadline and didn't do a difficulty playtest. We will do better playtesting in the future though!

Submitted(+2)

Nice boss rush game! Each of the tools had a nice variety of attack patterns to keep things fresh. Thank you for putting saves between every fight, I definitely needed those. I actually enjoyed the moment I figured out the mechanics on fire rate, so I started jumping to stay really close to the bosses and shoot fast, but it added more risk and made my timing window much shorter. Nice entry!

Developer(+1)

Thank you so much! :D

Submitted(+2)

The tutorial felt more like it would be a puzzle game, not boss-fighting :) It was pretty hard, but I suck at this kind of game, so I barely managed to pass this first boss :)
The movement is a bit clunky - it would be nice to have a smoother curve for a jump. Also I'm not quite sure it is a good idea to wait for the hammer to hit or go off-screen to fire again - it doesn't look like a boomerang, so I'm not sure why I hit more often from nearby than from afar?

That said - nice submission and cure art! :)

Developer(+1)

This is good feedback and I yelled at the lead developer to fix that awful jump. The rest is all also understandable criticism too. Thank you for playing our game though! :D

Submitted(+2)

That was a hella fun game game but also really difficult. Great game :) 

Developer(+1)

Thank you so much! I will let the lead developer know you commented!

Submitted(+2)

You're going to throw me into a boss battle that fast! Nice hah, that was tough 

Developer(+1)

We wanted to player to have to lock in real fast so they learn quick lol, thank you so much for playing our game!

Developer(+1)

Thank you for playing our game!