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A jam submission

Shadows and pickaxeView game page

Submitted by Boubou — 1 day, 4 hours before the deadline
Rated by 8 people so far
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Play Masterpiece

Shadows and pickaxe's itch.io page

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How does your game represent "Power"?
In my game, you must continuously keep an eye on the Power. If the power reaches zero, the lights go out, and there is no way to defend yourself against the Shadows. Keep the generator running with coal and increase power capacity by creating batteries.

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Comments

Submitted(+1)

Cool game! Having to risk going into the darkness to get materials is a fun idea. I do think you shouldn't be able to break the lightbulb with the pickaxe cause I did that all the time by mistake. Great work!

Submitted(+1)

Funny idea about resource extraction and limited visibility. I liked it!

Submitted(+1)

fun game, and a good idea , i hope you will rate my game 🧡😊

Submitted(+1)

Short and sweet game. I liked the use of the theme for power in a mine, it was an interesting challenge and I loved how the light looked and how it would get blocked by the walls. The art was also nice and simple which worked well. The only critiques I have are just for some of the hitboxes. It seems the enemies mostly only get hurt if they hit the lights from left or right, but rarely when from up and down. I also could get the player stuck if I place a light in front of a wall. Because placing a light moves me up, so if you just place a light near a wall it pushes you into it. But a solid game, good job!

Developer

Thanks for the review! Unfortunately, I noticed the hitbox issue too late, which highlights the importance of playtesting.

Submitted(+1)

Simple concept done well, fun game