Really nice gameplay loop! After a while though it seemed like I could just win forever, so it may need balancing to improve difficulty, but for a jam game the balancing is still pretty good.
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Buster's Bunker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #108 | 3.656 | 3.818 |
Theme | #154 | 3.743 | 3.909 |
Presentation | #293 | 3.307 | 3.455 |
Originality | #354 | 3.220 | 3.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
Buster's bunker is equipped with three defensive armaments, but only two power cells to power them. As waves of enemies appear, power must be removed from at least one weapon at all times. The power cells drain with use and must be periodically recharged.
The bunker itself also increases in its defensive power as progresses, from several upgrade tracks for each weapon type.
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