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How does your game represent "Power"?
This game uses your actions in a power formula to influence how POWERFUL your attacks are
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Comments
The game is very cool. It's got style. Very good animations. There's an interesting concept. And most importantly, there's perspective. In my opinion the first boss is too easy. And stickmen should be changed to someone else. Please don't abandon the game, refine, complicate and fans of this genre will definitely notice it.
Good luck!
love the style in this so much, it reminds me a lot of old addicting games(dot)com stuff, which I was super obsessed with when I was younger. so this gave me a nice boost of nostalgia.
Wow, that turnaround attack is super cool. Had to turn it off when the game kept flashing while activating ultimate power, sadly :( would have loved to continue if it weren't for that.
I'm sorry to hear that :(. A switch to turn off flashing might have been a good thing to put in an options menu if I had more time
Really Amazing Game! I loved the chaotic power scaling and cutscene breaks, the naration is really funny. I think some more enemy or attack variety could really elevate this game to the next level but that's only a minor complaint to be honest. Overall it was a really fun experience and the presentation was great too!
Thank you for the kind words! I really wanted to add spear guys and more variation in how things spawned, but a week is so short lol