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Maze of the Neglected Triangle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
THEME | #119 | 3.719 | 3.719 |
SOUNDS | #266 | 3.123 | 3.123 |
DESIGN | #287 | 3.263 | 3.263 |
OVERALL | #317 | 3.333 | 3.333 |
MUSIC | #401 | 2.807 | 2.807 |
INNOVATION | #415 | 2.912 | 2.912 |
VISUALS | #590 | 2.702 | 2.702 |
Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Thank you, glad you enjoyed playing!
I thought the premise was neat and the way you shoot your own hp is very fitting. My main critique was that the following enemies kinda end up clumping so you just end up looping them in a circle unti theyre all on top of each other, they need a little bit more complex movement in my opinion. Also the music and sounds did get a little grating after a while, maybe the sound effects were a bit too loud?
Thanks for playing, glad you liked it!
We'll definitely have to look into the volume, as for the music, it was kind of thrown together just so we could finish the game.
So that is most likely getting an update.
We didn't have enough time to make complex moving enemies so that's something we will have to look into, thanks for the suggestion!
cool use of the theme
Thanks for playing, glad you liked it!
The gameplay loop is pretty fun, and the way the enemies and such are set up leave it open to a few different playstyles. Personally i enjoyed trying to make the enemies kill each other. Though it felt a little imprecise as to how much health was lost per charge shot level. As for some finer feedback tho:
Overall a nice simple concept with a fun core game loop and a bit of variety thrown in. Though there was one game breaking bug that I seemed to keep running into where I would "teleport" outside of the room, generally it seemed to be teleporting me to the same location, which was above the starting room, and to the left of the first room with "turrets". I'm not sure what was going on, but it definitely got a bit annoying.
Thanks for playing, glad you enjoyed it!
Yeah, that was a common complaint we saw, the charge shot is the first thing we're gonna fix in the next update, thanks for the suggestion.
Hmm, I haven't seen that bug yet. I'll definitely look into it so thanks for bringing that up.
i really liked this game, it's very addictive and fast paced! the theme is well merged into the game, and the controls are great, the need to think before shooting makes the game a fun challenge, i can't imagine how awesome this game would be with more time put on it, you have a great initial project to start
Thanks for playing, I'm glad you enjoyed it!
Nice game! I always seem to find myself getting addicted to these dungeon-type shooter games. The controls felt great. It's a simple but fun game!
Thanks for playing, glad you liked it!
I really enjoyed this game, up there with the best of the jam! I really liked the dynamic percussive music for when enemies are around, and the recoil from each shot gave a lot of power to shooting. The concept of life being ammo fits really well, and I like how it carries into the next level. The boss had a bit too much hp in my opinion, but the second phase was really action-packed! The game could do with a bit more content as well. Overall really great work!
Thank you for playing, I'm glad you enjoyed it! :)
Great concept. Art and music could be better. Overall interesting game.
Thanks for playing, glad you liked it!
This game should be win in "Theme" category. Very simple and cool concept.
Thank you, I appreciate it. Thanks for playing as well, glad you liked it! :)
Thanks for the reply but i really think that this game deserves to win the theme category more than ours : https://donutask.itch.io/lessismore
A very great concept, there were a few bugs though but its understandable since its a jam game, would like to see this concept expanded further
Thanks for playing, glad you liked it! :)
Yeah, I also found some bugs after publishing, we will have to fix those in future updates.
Nice game!
Thanks for playing, glad you liked it!