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Exchange Of Arms's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
BOSS DESIGN | #105 | 3.116 | 3.444 |
SOUNDS / MUSIC | #162 | 2.814 | 3.111 |
ART / VISUALS | #169 | 3.116 | 3.444 |
Overall | #180 | 2.697 | 2.981 |
FUN | #202 | 2.513 | 2.778 |
CONTROLS | #215 | 2.513 | 2.778 |
USE OF THEME | #243 | 2.111 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
The soul of the bosses you defeat let's you exchange away one of god's attack patterns and get an item yourself
Did your team create the vast majority of art and music during the game jam?
yes
Did your game use PlusMusic?
no
Did your game use Playroom?
no
Did your game use generative AI art?
no
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Comments
Wow - 5 totally unique bosses with amazing art! Very well done! The you died screen is a bit jarring but thought this was a great entry with a lot of content. One critique that I think is so impactful and so easy to fix... the keyboard typing sound is too loud.
Great game! The visuals and number of bosses are really impressive. The boss design and patterns were good, but I feel there was some balancing issues. The bosses had too much health and the player is not given many abilities to avoid attacks.
Game is fun, boss's art is really nice.
Bosses are not hard but they have too much health,.
Wow, really incredible, Bravo, I liked this game !
I find that it's missing some attack variety from the player, only drawback :)
Cool art design from the bosses! Perhaps adding different spray shooting patterns or boosters would make the gameplay more fun)
Great job!
UDP : Was it intended that the character moves in the idle stage?
Yea bosses had a lot of health for not being able to really dodge them completley! 3/5
gave ya extra star in 1 category best of luck!
we lost the majority of our jam ratings if you have a chance to re-save and or re-rate I am making sure to re-rate and review your game a 2nd/3rd time and make sure I gave yours a solid review and or rating! Thanks and sorry for the inconvenience if you read this in time!
Team Dreamysteria!
Boss design is very cool with this one ! However, I think i would really have enjoyed the game more if they had 50% less hp!
Also a visual feedback for when you get hit would be very helpful to understand the hit boxes better !