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Sanctuary's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
SOUNDS / MUSIC | #66 | 3.455 | 3.455 |
ART / VISUALS | #104 | 3.545 | 3.545 |
BOSS DESIGN | #107 | 3.091 | 3.091 |
Overall | #157 | 2.894 | 2.894 |
FUN | #182 | 2.636 | 2.636 |
CONTROLS | #190 | 2.636 | 2.636 |
USE OF THEME | #256 | 2.000 | 2.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
Explore dungeons, exchange gold to buy items at the shop, and defeat bosses.
Did your team create the vast majority of art and music during the game jam?
Yes
Did your game use PlusMusic?
Yes
Did your game use Playroom?
No
Did your game use generative AI art?
No
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Comments
Lovely look and feel, great music, loads of charm and character, the light mechanic is cool and nicely animated I love it! I found it very difficult, it was hard to deal damage with my sword without taking a hit in return, but I want to go back and have another turn :) Well done
Skeleton boss fight is amazing. Love your game!
I loved the skeleton boss fight, The snake's collidor were a little confusing, The hub theme was great, Good entry..
The fight with the wanderer was a lille buggy, althought thanksfully it was fine afterwards. I love the art and the music, although i would recommend making the pushback on the player far greater or allowing the player to continue walking when hit. Well done !
I loved the music. Especially the skeleton boss one, it's so funny for a bone character. On the other hand I think the collider was a bit unfair. Otherwise very good game :). Please Rate for Rate
Really good looking game with an attractive artstyle, fun bosses to fight. The music was also very fitting. I do miss some soundeffects.
Love this so far! reminds me of my first game I ever tried to make.... which was like a year ago now.... I see all the exchange happening here.... but it is kind of like a classic RGP.... i don't know I liked it overall 4/5
The game is nice, but it goes up in difficulty way too fast. The skeleton boss was fun, and I really like it although he is a lot harder than the first boss. I wasn't able to go past the second boss because of it's really weird hitbox. I was able to defeat one of the snakes, but when I saw another, I just couldn't bring myself to do it
Also, I have trouble seeing the theme of Exchange... maybe I missed a mechanic somewhere?
Otherwise, the game is good looking and I like the small cutscenes.
Maybe you missed the merchant (The warden at the lobby)? He sells some items that will make the fights much easier! Also there is an item called Crimson Hourglass that boost your damage at the expense of half your HP. That is the main theme mechanic!
Really good-looking game. I really liked the first boss with its appearance, behavior, and the light effects. The music was on point as well. Unfortunately, I couldn't defeat it at all. I didn't understand how to hit the skeleton without getting hit by myself or how to use the shield properly and why the boss sometimes had more health again than before.
Thanks for the feedback! To defeat the skeleton, it must be killed within the light zone to prevent its revival.
Love the art style! It was a bit laggy in the beginning though. It froze a couple of times in the place you spawn at the start. It wasn't clear that I had to go to the right hallway to proceed. I tried to enter the doors and then realized they were not interactable. Music is a tad too loud for my preference but that can be adjusted on my end. The ambiance in the first boss room was very nice. I failed to beat it because I'm not very good at these types of games haha. Overall, great job!
Thanks for all! We had some compatibility issues with the web client, but when using the Windows or Linux executable it runs smoothly!
Try again! You can beat it!