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A jam submission

TypeForgeView game page

Create your perfect spell or summon the mightiest weapon to slay enemies with your own hands
Submitted by subscriblr, enot110 — 3 hours, 39 minutes before the deadline
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TypeForge's itch.io page

Game's Take on the Theme
Spin your magic into destruction: forge spells and weapons with various effects

Did your team make the majority of the art and music during the jam?
yes, but music and sounds are all taken

If not, please link to any asset packs or resources used here.
music: https://pixabay.com/users/sweetbeats808s-34953295/

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Comments

Viewing comments 7 to 1 of 27 · Previous page · First page
Submitted(+1)

This belongs in middle school keyboarding classes! I felt like a bad ass once I got a handle of the spells at my ready. I wish I had more mana so I could really swap between things.

Submitted(+1)

I actually liked the typing mechanic. But the spin theme falls short on this one.

Submitted(+1)

Very cool and unique idea, I liked the spells combination mechanics and the boss practices. I think maybe it will be more fun if there are spell shortcuts, or can make the spells become more powerful, e.g. the fire orb spell will auto target the enemy, lightning spell will deal area damage. Well done!

Submitted(+1)

Solid game, with the way the upgrades are distributed, gives a lot of potential for rogue-like escalating builds. I didn't spend as much time in the game but it is solid as is.

The typing mechanic is an odd integration and doesn't feel as well integrated during the whole gameplay. But I do see the intention of wanting to be able to cast multiple spells.

Solid

Developer

Thanks for your comment!

It is totally intended that you can beat the normal and hard difficulties with only using weapons, otherwise the entry level barrier would be too high. However to do it on ultra (or 5+ level in practice mode) you will be pushed to use both spells and weapons. 

Submitted(+1)

I really like the game's main mechanic.

Submitted(+1)

Really interesting concept! I do think the theme was a bit misrepresented but good game regardless, seems polished and the typing mechanic well thought through.

Developer

Thanks, our main priority was to make it more interesting to play and explore

Viewing comments 7 to 1 of 27 · Previous page · First page