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Game's Take on the Theme
The main character spins his katana and his body doing certain moves and dodges, and the bosses have mechanics such as throwing spinning weapons.
Did your team make the majority of the art and music during the jam?
No, we used premade assets for character- and environment art.
If not, please link to any asset packs or resources used here.
https://www.fab.com/listings/ee1872f9-1876-4fad-8f1b-b7bf1cd27abd, https://www.fab.com/listings/ba1d687a-3d75-429b-a762-55bce79cbda3, https://www.fab.com/listings/c4e83f22-369a-4f5c-8f86-d53ccd716ae6
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Comments
Hi There!
I see there are still some games left on the "less rated projects" list.
I just found your game there and rated it. ;)
Very good graphics, animations, and level solutions!
If you have time, please take a look at my project and rate it too.
I would really appreciate it!
Have a nice day / evening!
Tittle is funny, nice one, I like the designs of enemies and everything really, the ambient feels good and the animations are fluent, I rate the grapics and mechanics more but all is good, if you have time please come check my game, thanks!
Pretty cool I liked all the animations I would have liked more spinning and for the bosses to be a little more complicated. overall pretty fun I liked the roll based combat and the backflips felt cool.
I really like the level layouts for each boss, they all looked really impressive and full. I favoured the katana as it seemed to do the most damage and then hid in corners to heal back to full health haha