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Game's Take on the Theme
The gameplay focuses around alternating between your ranged gun and a spinning melee attack that is activated by looping around the player with the mouse cursor. This powerful AOE is critical to your success, as it keeps enemies away and reloads your gun. A successful player balances both the ranged and spin attacks to defeat hordes of enemies and bosses. Some boss arenas have spinning environments, and many upgrades draw upon the spin theme as well!
Did your team make the majority of the art and music during the jam?
Yes - all art and music are created by our team.
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Comments
Good tutorial and heaps of upgrades! Core reload mechanic is a very solid idea. Lots of fun trying to make the biggest bullet possible. The little gubbins do a good job of keeping you on your toes during the fight. In game tutorial and little story details added a lot of polish :)
Very fun game, loved the upgrade system, gives it a nice replayability to the game. And the spin mechanic is nice too. But I felt the SFX were soft and quiet.
Pretty good stuff! I especially like the reload mechanic lol, nice job!
Love the environment art! Makes me feel like I'm playing poe again. Also enjoy the variety of upgrades and definitely thankful for lazy mode lol. I wish there were more hit feedbacks, it's kind of hard to tell whether I hit anything, or if anything hit me. Sometimes I notice a sfx, but most of the time I don't even realize I got hit, or if I hit the boss without looking at the health bars.
Very nice game! Unique spin reload design, and roguelike features, it wasn't to hard to get away and shoot from afar but I think this game is well made! Congrats on your hard work!
Thanks for rating and commenting on our game this is returning the favor, much appreciated!
solid game with solid visuals/sound but the bosses need more depth.
A really fun game! It would be even more exciting if I could obtain more modifiers.
Really creative. I loved the art and the gameplay. Overall, I thought it was a really good game.
Fun use of theme!