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Game's Take on the Theme
I wanted to incorporate spinning in every bit of this project and capture the feeling of chance by spinning the gun to get the right bullet at the right time -- it was the first idea that came into my head, although simple, I thought there could be a fun experience to extract from it: Spin and reload the chamber to get a new order of bullets. Kill bosses to gain new bullet types to add to your chamber. Bosses have spin attacks and their projectiles can orbit around the player. You can even spin your cig. I hope you are able to feel the feeling of chance and spinning with this entry. Please enjoy!
Did your team make the majority of the art and music during the jam?
Yes
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Comments
I like the visuals and the mechanics, the way we use revolver here is aweomse fun, I like everything really, you should work further in this after jam, I rate graphics and mechanics the most but all is cool, also if you have time please check my game, thanks!
I like the art style a lot. The revolver mechanic is cool as well. You can choose where to put the bullet in the chamber but right now I think there is no diffrence in which order you put them. More bullet variety as well bullets designed to work in conjunction with eachother as combo will allows for more decision making in where you put the bullets in my opinion.
The visual style is very high quality, including the design and animations. The boss fights are fun, though you can avoid all attack types just by running in circles.))) The music, sound, and atmosphere are also top-notch. Overall, it's a very solid game. Great work!
Cool game, nice gunplay, fun bullet system and a cig-spinning mechanic!
Only criticisim I have is that the firast boss is harder than the second one: I only managed to get to the hand a few times
Yeah I think I could have spent more time with balancing the bosses haha.
Thanks for playing, glad you enjoyed the gunplay and bullet system!
very cool game, love the cig feature
Thank you!