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Game's Take on the Theme
The spin in the game is that the boss is a level and the player must spin there way through the level.
Did your team make the majority of the art and music during the jam?
No
If not, please link to any asset packs or resources used here.
https://github.com/dialogic-godot/dialogic
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Comments
To be honest I dont understant what is going on. First we are a boy and we have to walk without any jumping etc, then we become a small and spinning ball.
The art style during this platformer stage is quite nice,
But the controlls are difficult, seems like there is an cooldown after jumping into small platform. This issue ruin the experience as instead of satisfaction for another jump, we have to fight with controls to force this ball to jump.
Pretty neat, the actual level mechanics are nice, but it doesn't really invoke spin too well. I like the level in general and it was sorta tough to beat. Good job!