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The Robbery at the Purr-Amids - Brackey's Game Jam 2023.2's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #129 | 3.452 | 3.452 |
Graphics | #155 | 3.667 | 3.667 |
Game Design | #166 | 3.357 | 3.357 |
Overall | #172 | 3.337 | 3.337 |
Audio | #214 | 3.214 | 3.214 |
Innovation | #292 | 2.929 | 2.929 |
Theme | #295 | 3.405 | 3.405 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You decend procedural levels with increasing difficulty fighting ancient undead kitties as a feline grave robber a.k.a Tom Raider
Did you write all the code and made all the assets from scratch?
All code is from scratch or from previous projects we've made.
Art is 99% from scratch with th exception of some icons used in the tutorial.
Music is creative commons and most SFX from libraries. The cat meowing is voice acting tho :D
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Comments
It was fun, the playes needs more variety in attacks to make it better. Great art.
Thanks! If this wasn't a Game Jam Make most definately we would have, but you can only get so much done in a week 😃
Make more weapons:)
GOOD GAME
Thanks! If this wasn't a Game Jam Make most definately we would have, but you can only get so much done in a week 😃
high quality and addicting gameplay.
Thanks! I'm glad you liked it!
Very addictive and well polished game. Good job!
Oh thanks! I'm glad you liked it. We did work really hard on this one!
That's some high quality level content here, great job. One small tiny piece of critique - it's pretty unsatisfying to damage only one enemy in melee when there's a bunch of them in range. And that;s precisely the extent of it - unsatisfying; not annoying, gamebreaking or anything like that.
I did consider that actually. The code INTENTIONALLY only damages a single enemy. I thought it would make melee too OP. But I do agree that the sweeping action kinda makes you feel like you SHOULD hit several of them.
Wow! Great job! Game, graphics, music, controls, concept - very good!
Oh thanks you so much! For alot of people it's been a bit too difficult for a GameJam game. Hope you enjoyed it! :D
Quite the fun game had engaging gameplay and the art was great! good job!
Thank you! It' s interesting how your game and ours are completely from different worlds with the same theme :D
yeah its super dope how that can happen, fun worlds coming out of such a simple theme
by far the best production quality in this jam, really loved the gameplay and art..Superbe game
Thanks alot! I did work on this for 8-10h a day for 7 days tho :D
I really liked this game. As part of the game jam, everything is done at the highest level. Graphics, music, game design. The only problem, perhaps, is that it is very difficult to replenish health and ammo, although maybe I didn’t play enough, or I’m just lowskill :)
it is a bit too difficult I think. 😃 But would it Be a Jam game If it was perfectly balanced 😂
Let me start by saying I am a fan of the cute characters with adult themes genre, such as Bad Fur Day and Fur Fighters.
I don't mind shooting other things as part of a game, even when it's cute. Just maybe don't make it about committing native genocide?
The graphics are cute and likable, the gameplay is solid aside from some inconvenience bugs, and the ammo cap could be increased.
The game does feel nice. I wanted to keep flicking my mouse and shooting, but I ran out of ammo instead.
Great job to the dev team!
Thank you!
I noticed while testing a good strategy is melee, shoot, melee shoot :D But I guess it's too much ti expect people to develop strats in a GameJam game.
In terms of colonialism it's supposed to be critical and sarcastic towards old empires. This is a subtle thing but you might notice the title of game is similar in look the the sign of the "British Musem". ;)