Fun game)
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Mariana's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #95 | 3.923 | 3.923 |
Game Design | #185 | 3.308 | 3.308 |
Fun | #238 | 3.154 | 3.154 |
Overall | #255 | 3.192 | 3.192 |
Graphics | #272 | 3.346 | 3.346 |
Audio | #338 | 2.885 | 2.885 |
Innovation | #458 | 2.538 | 2.538 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
its a game about a submarine endlessly diving deeper
Did you write all the code and made all the assets from scratch?
Yes
Comments
the green color plattte feels really good for this games types cool game but the game background glitched : if you can fix it cool sfx and concept ok
Fun little infinite game. I did feel like it was a little bit too easy to play, and thus it felt slightly boring, but it's still cool.
This game is simple but it's fun and has a lot of personality, I think you did a great job of setting the tone through the art style and audio, nice job!
Little but fun game with a simple game-mechanic. I like the whole mood and this very simplistic graphic-style. Think this fits perfectly to the theme.
I think you could have made it a bit more difficult the deeper you dive, else it gets a bit "boring" after a few minutes.
The obstacles are a bit hard to identify, maybe make them a bit more obvious (e.g. like the enemies or so...). And it's a bit hard too understand (and actually still do not fully know^^) why/when exactly the weapons go "offline".
But all in all a fun one.
Simple, solid and fun little game, the sonar sound creates a fantastic ambiance. Good Job
Going deeper in retro!
Things I enjoyed ✔️
- I love the retro style chosen for this game! It looks great and works together!
- The sound design is fantastic!
- The enemies aren't hard nor easy, its a perfect middle ground.
Things I would like to possibly see with your title. 🤷♂️
- All I can think about is adding some chiptune music in the background, and thats about it!
Overall 📓
This game feels very polished, you should be proud of this game, because I had alot of fun playing it! Great job on this one!
The game it's easy and nice. it is too easy and after a little bit became ripetitive , you should make the enemies more challenging, I can easily kill them shooting a lot. I notice also a little bug, sometimes some enemies outside the game (on the rocks). My record in one play was 433.
Also when you get kill it doesn't reset the depth counter.
Really great work on the style and sound design! Very fun and addictive gameplay too.
I noticed some minor technical issues in that depth doesn't reset and the depth record isn't recorded, but those don't really affect gameplay so it's not a massive issue.
I really enjoyed this game!!
I do feel like there should be more enemies, and I think the repairing item is bugged
Good work still!! :D
The game is very well made, uses the theme well.
I do feel that if you are going to have a firing mechanic with a cooldown but no other limitations, you should be able to keep firing by holding the button down. Especially after getting the firing speed upgrade, the rapid clicking gets tiring on the hands.
I also think losing the weapon after one hit is pretty harsh, the randomization means that sometimes enemies will be blocking your only path, so with no way to shoot them you have to take another hit and possibly die.
Also nice use of a limited color palette.
Interesting game! I really like the visuals and the colors. It was a little easy though and it would be nice to have increasing difficulty or somnething... Good job!
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