Nice little game with nice atmosphere. Little hard to control, but overall, a fun experience.
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My Little Rocketship's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #49 | 4.079 | 4.079 |
Fun | #59 | 3.684 | 3.684 |
Game Design | #62 | 3.711 | 3.711 |
Overall | #64 | 3.636 | 3.636 |
Innovation | #65 | 3.553 | 3.553 |
Audio | #76 | 3.605 | 3.605 |
Theme | #376 | 3.184 | 3.184 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Diving Deeper into Space
Did you write all the code and made all the assets from scratch?
Yes! All code, art, music and audio was made by me.
Comments
Cool idea for a game. I liked the graphics and mechanics of movements
Very cool game, had fun playing it. Congrats on finishing it in time!
Procedurally generated planets! Love it! And very accurate gravitational slingshots! Love space so love this game! Congrats!
pretty cool game, the coin audio peaks at the end making it a little unpleasant.
Fun to play. Interesting idea. I would play on mobile. You can develop more and publish on play store. Good job!
Can you try and rate my game ?
Graphics are great, loved the look and vibe of the arcade machine. Great choice of colour scheme for the main game, really nailed the aesthetic. Music complements the visuals nicely too.
Well done for getting some procedural generation done in the timeframe too.
For improvements, I'd mainly say just build upon what you have; add some more mechanics, variety in ships controls, something like that. Maybe a predicted position/orbit path - would help me stop crashing into planets ;)
Excellent and very polished submission. Congratulations!
Surprisingly fun and addictive game, nicely done! I think adding some time pressure in the mix via something like a black hole that follows you could be a cool addition. I could totally see myself playing this one on the bus as is tough. ^^
Here’s my highscore so far:
I really understand what you wrote in your description with the overscoping problem. Always have the same "problem" :-D
So congrats, guess this time you really made an excellent job. Very awesome polished game mechanic. Also like, that you even took the planets mass into the gravity calculation. As soon as getting used to it, the ship can be perfectly controlled and the task is immediately clear, without any additional descriptions or so.
It's one of my favorites so far i guess :-)
Btw, my highscore so far is 5200 (no idea if that's good or bad)
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