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Crimson Dunes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #31 | 3.912 | 3.912 |
Innovation | #56 | 3.618 | 3.618 |
Game Design | #65 | 3.706 | 3.706 |
Overall | #76 | 3.578 | 3.578 |
Graphics | #111 | 3.794 | 3.794 |
Audio | #117 | 3.441 | 3.441 |
Theme | #445 | 3.000 | 3.000 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is about diving deeper into a desert
Did you write all the code and made all the assets from scratch?
Nah
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Comments
Great little game here really reminded me of super auto pets but with like more features with the depth and items, could have a great full game if u work on this after the jam. well done
I loved the innovation with this game! Especially because I grew up with card games like MTG, Pokemon, and Hearthstone! This game was great! Good job!
Super fun concept. I wish there was even more.
I really loved the concept. The aesthetics were really nice and the soundtrack was refreshing. I think it needs a little bit more balancing but overall really cool and nicely polished. Well done!
I loved the concept and mechanics of the game, felt like a very cool little puzzle/ rpg game. I wish the upgrade objects were tailored instead of randomized because on a handful of my runs I just got no healing and couldn't progress. It felt a little too random. Otherwise, wonderful experience that I could see flourishing into a quick little experience.
Huh so I'm not the only one doing a game about moving cards damn. Anyway for some feedback I feel like the difficulty would do with some scaling as after you get through the first few levels the effects of items multiply and also it's kinda sad that the game has so little levels that you can clearly start seeing the patterns repeating.
Great game. At first I thought that is was to simple as there are no choices. But I was proven wrong in the next levels. I criticism would be that the game depends a lot on the random item placement. sometimes there is nothing you can do to solve a level as the enemies are to strong and you cannot reach a helpful item. Besides that I love the game concept
idk if you make the music and the card but this is really impressive nice work
Thank you! Cards are made during the jam but music is made before