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A jam submission

Don't Care! Didn't Ask! (2024)View game page

An accurate depiction of robbing a bank without a plan
Submitted by ChanTheRacer — 3 hours, 14 minutes before the deadline
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Don't Care! Didn't Ask! (2024)'s itch.io page

Results

CriteriaRankScore*Raw Score
Fun#233.9193.919
Game Design#1763.3783.378
Overall#1843.3203.320
Audio#2313.1353.135
Innovation#2592.9462.946
Theme#2693.2433.243
Graphics#2723.2973.297

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
This is a game about kicking down doors and finding out what's behind them, because what's more fun than robbing a very unrealistic bank without a plan?

Did you write all the code and made all the assets from scratch?
Yes, everything made for this game jam was made during the jam, for the jam. Check the in-game credits for details.

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Comments

Viewing comments 27 to 21 of 27 · Next page · Last page
Submitted

Really fun! Great job. Not sure if I couldn't just find the right button for it but would've loved access to the 'options' during the game to change the sensitivity. But overall, I had a fun time playing it!

Submitted

Dang I really liked this one, played till I got to 60k. Great controls, fun slide, crunchy sounds, and nice retro graphics. Felt like old school Duke Nukem, especially with the voice clip at the start. Wish there was more of those voice lines and more rooms, but I get the time constraint.

The only issues I had were the shotgun felt too inaccurate and had too much recoil so I just switched back to the pistol. And ones of the cops in the shotgun room had a hard time coming down from the ledge. Great work overall!

Never did find who asked

Submitted(+1)

Daaaaaaamn that's good! I've rarely seen such crisp and fun movement in a jam game before, I had a blast sliding around and shooting cops (in a video game =p). When devs try to make fast-paced games during a jam, it's always too fast, to the point it's just impossible to play correctly. Not you, you managed to perfectly hit the correct spot between "fast" and "fun"!

The graphics are really nice, the sound design is awesome, with the little voice acting that makes all the difference, the concept is awesome, the controls are perfect (the sensitivity slider is a huge plus), and... It's just fun! Sliding on an upwards slope to bounce in the air to air-shot the cops and landing in the middle of the pack of money felt just AWESOME. Congratulations, you can be proud of the result!

Developer

Thanks for the feedback! A lot of thought was put into how the game would flow, so I'm glad that worked out in a way you found enjoyable!

Submitted

Fun game! solid movement, the sesitivity is a bit high - had to set it to 20% for it to be good, and ther should be more feedback when you get shoot but nonetheless grat job!

Submitted

yooo i love the slide mechanic! good job!

Submitted

I raised $42600

was really fun.

A local multiplayer variant of this game would be good.

GG

Submitted

I enjoyed it quite a lot aside from the sensitivity and movement.  It felt disorientating after a slide so I resorted to jumping while dodging attacks. It's not a huge deal as the game was intuitive and most importantly, fun. Great work!

Developer

Thanks for the feedback on that! Sliding was possibly the most complicated mechanic to add in to the player's controls, so any suggestions on how it could have been improved are greatly appreciated!

Viewing comments 27 to 21 of 27 · Next page · Last page