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A jam submission

Don't Care! Didn't Ask! (2024)View game page

An accurate depiction of robbing a bank without a plan
Submitted by ChanTheRacer — 3 hours, 14 minutes before the deadline
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Don't Care! Didn't Ask! (2024)'s itch.io page

Results

CriteriaRankScore*Raw Score
Fun#233.9193.919
Game Design#1763.3783.378
Overall#1843.3203.320
Audio#2313.1353.135
Innovation#2592.9462.946
Theme#2693.2433.243
Graphics#2723.2973.297

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
This is a game about kicking down doors and finding out what's behind them, because what's more fun than robbing a very unrealistic bank without a plan?

Did you write all the code and made all the assets from scratch?
Yes, everything made for this game jam was made during the jam, for the jam. Check the in-game credits for details.

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Comments

Viewing comments 20 to 1 of 27 · Previous page · First page
Submitted

The way the doors open are cool although the controls are so slidey, I ended up lost in the doors a few times

Submitted(+1)

Cool game! Real challenge. Controls are fast, unexpected. And cops are hard to beat. 

But funny, hard, awakens greed for all that cash )))

And the doors itself - real nice! How they fall - love it! )))

Congratulations!

Developer(+1)

Glad you enjoyed the game! And hey, all the cash you collect gets totaled and saved on the title screen, so maybe that greed could get even bigger?

Submitted

I liked how wild some of the rooms were. It's funny and kind of jarring being in what looks like a normal bank but then opening a door and finding yourself at the top of some comically large room that wouldn't make sense to have in a bank.

I appreciate the volume and sensitivity settings.

The combat felt a little clunky

Submitted

I had fun with this! I like that I could use the doors as shields if I pushed them around with my shots just right!

Submitted(+2)

The low-poly pixelated style with the crunchy low-bit audio effects were lovely! This is a small thing, but I really appreciated how the doors just flung off as you walked through them hehe. Thanks for creating this!

Submitted(+2)

Very fun, I liked the sliding and jumping mechanic. Only gripe I had was the colliders on things, bullets would hit the air around objects alot. Other than that, solid game!

I really like the idea for this game, and the goofy vibes are very strong, especially with the duke-nukem style voice line at the start. I also adore the UI work, the little animation that plays when you first enter the bank is very well done and adds a lot to the tone of the game. The feeling of grabbing the loot was also very well done, and I like how there was some variety in them (and how you can kill people for it lol).

 The movement is pretty good as well, and you really can't go wrong with a dash-jump and shotgun jumping. I will say that the low FOV made it difficult to get a good sense of my surroundings, especially when i go super speed with the dash. It also took me a while to realize that shift in air would do a slam, so that probably would have helped me earlier.

I would say the difficulty is a bit too high (could always be a skill issue of course lol), at least considering how much time you have to reach the end. There's an interesting aspect to how you have to decide how much time to give to each room before moving on with the heist, but I wasn't ever able to get a sense of this because I always died way before the timer even got close to being done.  I think a lower difficulty combined with a shorter timer would let the heist part of the game shine more, since the player could do a few runs at first to start getting a sense of how quick they should go. At the moment, it seems like the difficult boomer shooter and heist game are at odds with each other, when I think they could work together to elevate them both.

The gunplay can also get a little frustrating since there is no indicator when you've gotten hit except for the number at the top silently stretching (amazing animation btw). A sound or screen effect would have helped a lot in letting me know if I got hit. It was a little bizarre that the gun doesn't aim straight at close range, but honestly I got used to this and it added a quirky charm to the game.

Developer

Thanks for the feedback, if this ends up getting any updates I'll be sure to keep what you've said here in mind!

Submitted(+1)

It took some getting use to. But then I had a blast. Almost had 38k dammit!

Submitted(+1)

The mouse control is quite hard. Or it's just me, because I'm just bad at shooting game. I'd played several times and only managed to pass the first door. It's a fun game, and the sliding looks cool. 

Developer

I believe its been discovered that we may have a camera controls issue that only effects certain  devices in our build, I'm so sorry if this is what occurred for you, but thank you for taking the time to try and play the game anyways!

Submitted(+1)

Nice game concept, and the game is good too.

Submitted(+1)

I loved the slide-jump! Surprisingly tricky game, but the room variety kept things interesting.

Submitted(+1)

The sliding mechanic was very satisfying, would have loved a wall run/jump.

Developer

Thanks for the feedback, and I'm glad you enjoyed our sliding mechanic, a lot of work was put into the movement systems!

Submitted(+1)

Really fun! So high energy and ridiculous. And I loved hearing "Don't care, didn't ask!"

I did find the movement on the mouse a little hard to control at times, but I think that just added to the challenge.

Nice work! Good luck with the jam!

- D

Submitted(+1)

Was a little on the hard side for me but im not used to playing shooters on my pc. Good job though i like the bullet speed made me feel like Neo dodgeing bullets

Submitted(+1)

not too easy, but very entertaining and fun :D

Submitted(+1)

This is really fun, love the sliding!

(+1)

it was great

(+2)

The game is immensely entertaining I've had a lot of enjoyment just rocketing from the shotgun recoil. This game has a ton of potential, and I can't wait to play the future updates. Highly recommend keeping tabs on this game, I'm sure great things are to come.

I LOVE THE PHYSISCS AND MOVMENT this game has such big potential 

Submitted(+1)

Dont care. Didnt ask.     No but really, it was a really fun game! The sound and graphics were awesome and I had to replay it multiple times because it was so fun! Great work!

Developer(+2)

Thanks for taking the time to try my game out! Those elements in particular had a lot of work put into them, so I'm glad you enjoyed it!

Viewing comments 20 to 1 of 27 · Previous page · First page