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What Follows's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #585 | 1.678 | 3.250 |
Fun | #588 | 1.807 | 3.500 |
Theme | #627 | 1.807 | 3.500 |
Game Design | #643 | 1.678 | 3.250 |
Overall | #662 | 1.700 | 3.292 |
Graphics | #671 | 1.678 | 3.250 |
Innovation | #674 | 1.549 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My game fits the theme because the player must find a key to unlock and find what's behind the door.
Did you write all the code and made all the assets from scratch?
I made some of the code (UE Blueprints) from scratch. All assets are NOT made from scratch.
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Comments
Had a surprisingly relaxing walk in the dark. Thank you for the message at the end too, hope your future journey also goes well. If you are going to update this game in the future, I'd suggest to keep the unexpectedly calm gameplay. Maybe add some wholesome jumpscares like you thought you saw a ghost but it's just a lovely old lady trying to get home XD.
Thank you for playing and for the feedback! I'll write down your idea somewhere as I do find it interesting. X
I was worried it was going to be spooky but it was alright :D
I agree that not being able to walk through a hedge was slightly annoying but other than that I think this was a cute Jam Game!
Good job!
Thank you for the feedback! During development, I was thinking of doing something spooky; like someone following you in the dark. But due to time constraints, I ended up with a character taking a stroll in the dark. XD
Oh I see :D I'm glad you ran out of time then :D
Pretty cool, wish the trees didn't have collision, but I only bonked my head a couple times on them so not too bad. I really liked the message at the end, I hope your next journey goes well!
Yeah, I could've made the trees taller to avoid the head collision. Thank you for the feedback! I'll try out your game next. :)