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Spirit Abyss's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #407 | 2.776 | 3.400 |
Game Design | #479 | 2.368 | 2.900 |
Theme | #518 | 2.286 | 2.800 |
Innovation | #531 | 2.041 | 2.500 |
Overall | #538 | 2.082 | 2.550 |
Fun | #545 | 1.960 | 2.400 |
Audio | #754 | 1.061 | 1.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Navigating through many doors in an almost maze-like structure.
Did you write all the code and made all the assets from scratch?
Yes. Everything is made from scratch. The only thing I did not create was the door opening sound FX.
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Comments
Visually original, this 2d + 3d looks good, some music and sfx would been better
Very beautiful visuals and animations! I love the idea that you can see other fountains from different planes. Evil spirit however felt quite frustrating, I was not able to dodge him especially on a narrow platforms
Thanks for your feedback.
I like the concept of mixing 2D and 3D graphics however I feel it wasn't implemented properly here, the assets standalone look really good though. I also found it challenging to find all three fountains since I kept ending up in the same places, all the doors honestly added to the confusion, next time mabye ask for playtesters and see where they naturally end up, I think that's where the fountains should be to make the game feel natural and intuitive.
Thanks for the feedback. The playtesters that tried this seemed to finish the game no problem so I didn't find any issues with that at the time. I did zero coaching as well to get the most raw feedback. But everyone is different.
I couldn't find the 3. fountain that activates the right sphere at the door, was kinda confusing with the doors. But besides that, I really enjoyed the game!
Sorry to hear that! My goal was to make it somewhat like a maze that required a little exploration. I'm glad you enjoyed it at least.
I loved the landscapes and character animations!
Thanks :D
Nice story. Cool concept.
I think some music would've helped create an atmosphere. And I felt the two different art styles were a little weird. I loved the little guy, but the floating rocks felt like a different game.
Nice use of the theme, and again, cool little concept for a game.
Cheers,
D
Thanks. Yeah, I didn't have enough time to add in some music and extra sound FX. The visuals, I used as a way to experiment. I kindof enjoyed it but sorry to hear that you felt they were weird. I get it though. Thanks for the comments :D.
interesting concept and great art style
Thanks :D