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Pintu's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #524 | 2.245 | 3.286 |
Game Design | #546 | 2.049 | 3.000 |
Innovation | #554 | 1.952 | 2.857 |
Graphics | #558 | 2.147 | 3.143 |
Overall | #623 | 1.789 | 2.619 |
Fun | #638 | 1.659 | 2.429 |
Audio | #785 | 0.683 | 1.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The obstacle is behind the door and player has to avoid it
Did you write all the code and made all the assets from scratch?
only the code
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Comments
really cool concept! i love how the "learn" screen just rells you to jump xD
So those spheres tell you when to jump!
Clever idea!
But the game would use some sound tho ;)
Too bad this game has no audio. I think I would love this game better if we can estimate how near the obstacles are with sound.
Once you play a few times you can get the timing and it does get easier until you got overwhelmed by the number of obstacles and cannot keep up with the jumping. Just managed to score 29.
Interesting take on the theme, I don’t imagine I’ll play much else quite like this in the jam. I scored a 29 on my best attempt and it felt like it probably speeds up to the point where you can no longer score? I had fun with it once I figured out how to time the jumps, nice work!
It's an interesting idea, but it feels dizzying to play with the door swing open and closed quickly