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ClickDefense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #972 | 2.268 | 3.429 |
Fun | #1024 | 2.079 | 3.143 |
Innovation | #1090 | 1.890 | 2.857 |
Overall | #1133 | 1.874 | 2.833 |
Graphics | #1139 | 1.984 | 3.000 |
Audio | #1174 | 1.606 | 2.429 |
Theme | #1328 | 1.417 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Hey ! Well . . . With my second prototype going no where I'm uploading the first little game I made for this jam, well . . . here the Calm and the Store were the rythm on the game, as you start in a sort of calm before everything coming to a rush.
Enjoy this little "clicker" mixed with a . . . tower defense ?
Did you write all the code and made all the assets from scratch?
Not the 3D models ! I'm not an artist at all . . . all credits goes to the people I bought them from : Dungeon Mason for the monsters on Unity Asset Store !
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Comments
I loved this game but I don't realy see how it fits the theme. I love it that you put a leaderboard there. Well done.
Fine idea and well made
Thanks !
Cool concept! It gets very hard very quickly though. Could've had more "calm" before the "storm". Some upgrades would have been nice.
Yup in the future the idea is to have a survivor like system ! Thanks !
A penalty for trying to activate the abilities before they've finished cooling off would be great, since I can just keep pressing the ability keys without looking at their cooldowns. The game's style and feedback are great, and the concept is easy to understand. I'd love to see your second prototype release at some point as well. Awesome game.
Thanks for your review ! You're not the only one to told me that, I will think about that for the future ! :)
There is a very steep difficulty curve, other than that I like the game, and the leaderboard idea is pretty cool.
Thanks thats kind !
Cool game! I will say that the difficulty ramps up very quickly and I felt that if I wasn't basically spamming the abilities it was impossible to keep up. Very promising for maybe some kind of incremental game though! An upgrade system would be dope.
Hey Thanks for you comment ! Yep thats totally it, If one day I start to work on this again the idea would be to implement some kind of survivor upgrade system