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Quacking Bar's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1002 | 2.041 | 3.333 |
Theme | #1122 | 1.939 | 3.167 |
Graphics | #1156 | 1.939 | 3.167 |
Overall | #1206 | 1.718 | 2.806 |
Innovation | #1219 | 1.633 | 2.667 |
Fun | #1308 | 1.429 | 2.333 |
Game Design | #1356 | 1.327 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game's setting is calm, until something dramatic happens. You have to do something about it.
Did you write all the code and made all the assets from scratch?
Yes except the Godot addons "Dialogue Manager", "Aseprite Wizard" and "Universal Fade".
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Comments
Charming game that encourages observation and environmental exploration. The look and sound add greatly to the calm atmosphere. I'm interested to see future scenarios implemented with the same game style. I'd prefer less waiting during the in-game hour, with the game instead using the amount of dialogue the player has triggered as the basis for restarting the hour. Great concept overall.
This was a really fun project! I loved the art style, and the atmosphere was very fun. The character designs were cool, and I loved the idea of repeating the day over again until the detective could be saved.
I was a little bit confused at the beginning, because I didn't quite see the controls for the game. I did have to hit a bunch of keys until I realized that F was interact. After that, I really enjoyed interacting with the different objects and the environment.
Great work!
Awesome game.
A bit confusing as to what you're supposed to do. Some more hint's / clues would be helpful. Still. Great submission!
Dude cool concept, I would love if it was a bit longer tho. The pixel art is very nice and the ending was very unexcpected. Good game
I really liked the art style. Pixel art is one of my favorites. It's better if there is an interaction popup so that I could understand there is an interaction. Overall, I liked the game :)