Gotcha! It's in fact already half implemented in the WIP builds that i'm running locally.
Cablefish
Creator of
Recent community posts
Sure thing! Playing and rating your game now!
Here's mine
https://itch.io/jam/brackeys-12/rate/2968840
Rated and sent you a comment! Very well done! Nice game you've made!
https://itch.io/jam/brackeys-12/rate/2968840
It totally did softlock you. And you're right to call it out.
One of the missing features was popups every year with your analysts telling you the development of the gold prices. They don't start going up until after first year at which point urgency starts to creep up. Thanks for playing and sharing your opinion :)
I made a game about being a billionaire being as selfish as possible in order to survive the climate crisis at the expense of the rest of us. It's political satire and a pretty good game concept in my opinion :)
My family took up more time than expected which can't and shouldn't be otherwise with a big toddler in the house. Furthermore i found out that i have a slight case of carpal tunnel syndrome Friday which also put a dampener on things.
That being the case i still made a game that's playable and shows off the concept. Furthermore i'm confident that i'll continue development after the jam and probably even release it.
Take a look and tell me what you think!
I get an error when selecting my source project. Sorry i don't know how to make the error log english. Maybe you can find something anyway?
System.IO.DirectoryNotFoundException: En del af stien 'C:\Users\Cablefish\Documents\GameMakerStudio2\merctown Playground\merctown\views' blev ikke fundet.
ved System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
ved System.IO.FileSystemEnumerableIterator`1.CommonInit()
ved System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost)
ved System.IO.Directory.GetFiles(String path, String searchPattern)
ved GMS2ResourceImporter.frmMain.GetViewDefault(String sProjectFolder)
ved GMS2ResourceImporter.frmMain.LoadSourceProject(String fileName)
ved GMS2ResourceImporter.frmMain.btnImportFrom_Click(Object sender, EventArgs e)
ved System.Windows.Forms.Control.OnClick(EventArgs e)
ved System.Windows.Forms.Button.OnClick(EventArgs e)
ved System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
ved System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
ved System.Windows.Forms.Control.WndProc(Message& m)
ved System.Windows.Forms.ButtonBase.WndProc(Message& m)
ved System.Windows.Forms.Button.WndProc(Message& m)
ved System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
ved System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
ved System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Indlæste assemblies **************
mscorlib
Assemblyversion: 4.0.0.0
Win32-version: 4.8.4400.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
GMS2ResourceImporter
Assemblyversion: 1.0.1.0
Win32-version: 1.0.1.0
CodeBase: file:///C:/Users/Cablefish/Documents/GameMakerStudio2/GMS2ResourceImporter/GMS2ResourceImporter.exe
----------------------------------------
System.Windows.Forms
Assemblyversion: 4.0.0.0
Win32-version: 4.8.4400.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assemblyversion: 4.0.0.0
Win32-version: 4.8.4360.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assemblyversion: 4.0.0.0
Win32-version: 4.8.4390.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assemblyversion: 4.0.0.0
Win32-version: 4.8.4190.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assemblyversion: 4.0.0.0
Win32-version: 4.8.4390.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assemblyversion: 4.0.0.0
Win32-version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
Assemblyversion: 1.0.0.0
Win32-version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Newtonsoft.Json
Assemblyversion: 12.0.0.0
Win32-version: 12.0.2.23222
CodeBase: file:///C:/Users/Cablefish/Documents/GameMakerStudio2/GMS2ResourceImporter/Newtonsoft.Json.DLL
----------------------------------------
System.IO.Compression.FileSystem
Assemblyversion: 4.0.0.0
Win32-version: 4.8.4084.0
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.IO.Compression.FileSystem/v4.0_4.0.0.0__b77a5c561934e089/System.IO.Compression.FileSystem.dll
----------------------------------------
mscorlib.resources
Assemblyversion: 4.0.0.0
Win32-version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_da_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------
System.Windows.Forms.resources
Assemblyversion: 4.0.0.0
Win32-version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_da_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
************** JIT-fejlfinding **************
Hvis du vil aktivere JIT-fejlfinding, skal værdien jitDebugging indstilles
i afsnittet system.windows.forms i konfigurationsfilen
for programmet eller computeren.
Programmet skal desuden kompileres med fejlfinding
aktiveret.
Eksempel:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
Når JIT-fejlfinding er aktiveret, bliver alle ikke-afviklede
undtagelser sendt til det JIT-fejlfindingsprogram, der er registreret på computeren, i stedet for
at blive afviklet af denne dialogboks.