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Diagonal Glitch's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1356 | 1.342 | 2.400 |
Innovation | #1366 | 1.230 | 2.200 |
Fun | #1370 | 1.230 | 2.200 |
Game Design | #1379 | 1.230 | 2.200 |
Audio | #1397 | 1.006 | 1.800 |
Overall | #1407 | 1.193 | 2.133 |
Graphics | #1427 | 1.118 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
after the player beats three levels a virus(the storm)
"corrupts" the game and make things act differently
Did you write all the code and made all the assets from scratch?
i wrote all of the code myself , all of the sprites i drew myself , font are made by Jayvee Enaguas ,sound effects are from pixabay
both are credited in the credits
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Comments
I don't really like the first two levels, but the lava level is a cool puzzle platformer stage! It's a little rough with the hardest part of the level 3 being at the end (these darn birds!) making it all feel very punishing and unfun if you fail a few times. I also couldn't discover what the trigger was for the controls to flip in the glitched stages.
I was a little confused when the game sent me back to the menu (good that you added a little bit of text that the game wasn't over). I was hoping the levels would change significantly (maybe all of it upside down would've been cool), but repeating the same jumps wasn't that exciting.
Also I don't really understand the point of the spin mechanic?
The glitch idea was an interesting idea, and an original take on the theme, though!
to be honest i also feel the same about the part about not enough thing changing after the storm
i also understand why there would be confusion about the spinning mechanic , it's because there isn't enough context or tutorial given(the point of them is to jump on the spike enemies without dying like the spin jump from super mario world)
all of these were planned but unfortunately i didn't have enough time
Cool idea!
Pretty cool game overall I'd say!