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Before Mom Gets Home's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #55 | 3.903 | 3.903 |
Graphics | #57 | 4.290 | 4.290 |
Overall | #71 | 3.726 | 3.726 |
Fun | #117 | 3.710 | 3.710 |
Audio | #194 | 3.452 | 3.452 |
Theme | #210 | 3.613 | 3.613 |
Innovation | #219 | 3.387 | 3.387 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this short game with a charming paper 3D visual style, your goal is to interact with various items around the house to clean up and hide things. If you don't tidy up in time, Mom will be furious (storm) when she discovers the mess you've made!
Did you write all the code and made all the assets from scratch?
Mostly, except for some 3D models and Sounds
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Comments
It's a very fun concept, and the mechanics of leaving things in order makes it more strategic, very fun!
The art was very beautiful and attractive. Perhaps more lively music would have contributed more to the gamplay, but the truth is that it is still enjoyable like this.
Good job! :D
Pretty cute game but I think that making the player get slower by each item collected could make the game more interesting because I can just collect almost everything and complete the game in a matter of seconds. And also make some items have their own outline colors and with their respective target models could make the player's life easier.
Hope that you'll also rate mine :) https://itch.io/jam/brackeys-12/rate/2973690
Very cute and well made! Doing these kinds of tasks can be very satisfying in games even if they aren't in real life. The timer on the third level was really harsh though.
Great game that fits the theme very well
Great game that fits the theme very well
Pretty unique concept in this game jam. Very well executed with nice graphics, and I especially liked the way you teach the player what to do, it was very seamless. One thing I struggled with is knowing where to put certain things. I was never able to put the shoes back or throw away the trash in the living room. Maybe if you were more lenient on where certain things go (I know you already are with things like clothes) or coloured the item outlines according to their 'type', the experience would be more smooth. But otherwise very nice job