Hee-ho. Good game. Interesting idea. Tornado is very powerfully, ignored all blocks
Play Build
Storms,House, and Big or Small bricks's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #211 | 3.611 | 3.611 |
Innovation | #313 | 3.222 | 3.222 |
Fun | #325 | 3.333 | 3.333 |
Game Design | #453 | 3.167 | 3.167 |
Overall | #484 | 3.120 | 3.120 |
Audio | #694 | 2.722 | 2.722 |
Graphics | #836 | 2.667 | 2.667 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It has storms and blocks to stay calm and protect
Did you write all the code and made all the assets from scratch?
Yes with some help of my friends that don't have an itch.io account
Comments
Loved the concept , the sound and just the overall vibe, had a ton of fun with the bricks (sadly couldn't figure out how to solve the tornado)
I had a bug where when I placed bricks under the house then deleted them, the house would stay afloat in the air
Loved the concept , the sound and just the overall vibe, had a ton of fun with the bricks (sadly couldn't figure out how to solve the tornado)
I had a bug where when I placed bricks under the house then deleted them, the house would stay afloat in the air
I think it's not too clear when you lose or win, it seems to lack some proper user feedback, but other than this I feel like the core mechanic was working well and you did a good job on this game!
Fun game! That tornado was tricky! I chuckled a couple times. Overall, well done!
I was really surprised to find that the janky physics allowed for such a complete puzzle game. Well done leaning into it! You can watch my playthrough here: https://www.twitch.tv/videos/2254209157?t=00h47m34s
Nice game, love the art style. Some little bug found like in the second level I can spam blocks with the mouse right button. Except this little problem really nice game.
Some fun and challenging puzzles with a nice interpretation of the theme. Great work. Congrats and good luck!
I like how you have to use placing the blocks as a way of pushing the hosue back, that's such a neat thing.
Well Godot's physics is kinda buggy so relying on that as a game mechanic is very difficult and i found it impossible to do the flood.
Either way I think you did a great job and brought an interesting concept
Nice concept it has potential. Also, in second or third level something like this happened :)
I think the setup of "Hey, your house doesn't have insurance: Go protect it from a storm" is so funny! I did have a lot of fun playing, pushing the little houses around as well. Sadly I didn't make it past the tornado level, since I couldn't figure out what the mechanic was. But still. Had a good time with what I did play!
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